I took a break from Factorio, but I'm back to answer!
Given that there already are 18 settings now (mainly resistances), I believe it would be less confusing if the new turrets inherited most properties from the old ones. This also makes sense considering that the recipes for converting turrets just exchange one kind for the other.
I agree with that. Adding more settings could be really confusing.
There's one exception, though: How about the limited shotgun turrets requiring a bit more steel than the normal ones? There must be something to limit the rotation angle, and more steel making the turrets heavier should also increase their health a bit. Naturally, the recipe for converting a limited to a normal turret should refund the additional steel.
Maybe instead of or as well as adding Steel, also add some Electronic Circuits so the turret is smart enough to limit its own range. Plus it changes up the recipe a bit. Idk if 2 ingredients would make it harder to refund. I like the idea of extra Steel = more health since they will be at a disadvantage if aliens get behind them.
Speaking of recipes: Currently, they are quite boring as both the sniper and the shotgun turrets take the same ingredients (5 gun turrets + 10 iron gears + 10 steel plates). If you have any suggestions how I could make the recipes a bit more interesting, this is your chance! :-D
Hmm, spicing up the recipes... do you think adding, or replacing the Steel or Iron Gears in the Sniper Turret with a Radar (to scan the enemies) is good or too much? If too much you could add some Electronic Circuits to its recipe instead.
As for the Shotgun Turrets, I use them in the hundreds sometimes, I was going to say possibly add Shotguns (handheld) to the recipe, but adding Wood to a main belt would be a bother, plus the lack of Wood automation on a large scale. However, since Shotgun Turrets have so much health and are amazingly powerful, maybe adding Walls/Bricks and/or 1-2 Military Science Pack per Shotgun Turret would be good? I haven't played Factorio in a while so Idk if the Military Science would be annoying to manage in the long run, it would be less boring tho. I've supplied some ideas, now I'll leave the choices up to you ;)
This is my first use of replies on this forum so I hope it formats correctly.