Combat Robot Automation


Adds a combat roboport that deploys regular combat robots for automated defence.

Content
3 years ago
0.18 - 1.1
880
Combat

i option for capsule

1 year, 11 months ago

hi, i know that it's outside of the scope of the mod, but since basically the code it's there, could it be possible to add back the capsule ammunition via option?

1 year, 11 months ago

I'm not sure what you're asking?

1 year, 11 months ago

i mean, if i undestand correctly: you made the mod by taking the caplsule luncher from rampant arsenal and keeping only the robots, right?

what i'm asking it's if it would be possible to also add the capsule, since there is no mod that add a capsule luncher without adding a ton af stuff also, since the code should be already there from the original source i guess.

it could be put under an option on startup to enable/disable them, since the mod scope it's about combat robot

1 year, 11 months ago

Other capsules aren't combat robots tho?

It was an intentional descision to not include them, but I'm pretty sure all the code for them is still there, so should be trivial to re-enable them if you want to. Possibly even with a seperate mod.

1 year, 11 months ago

Yeah, aren't combat robots, thats why i said that's it out of the scope of this mod.

The suggestion was cause there is currently no mod that only add capsule luncher without also adding a crap ton of stuff, and you already had the code for the feature, but if you are not interested i understand!

1 year, 11 months ago

I used the same license as Rampant Arsenal, which is a share-alike license.

So feel free to grab the relevent bits of code and post your own mod.

Throw Yukoi(sp?) a request to use the art to be polite.

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