|Created:||1 year, 25 days ago|
|Latest Version:||0.0.8 (8 days ago)|
Everyone did have elektricity issues. So this mode gives the solution.
This mod contains:
Coal powered research, mining, smelting, assembling, centrifuging and rocket launching.
There is no limitation for wood, coal, solid fuel, rocket fuel and nuclear fuel but be carefull, every destroying of building destroys the rest of energy.
Personal Laser defense was replaced by gattling machine gun (be careful traveling without ammo in your inventory).
This gun do NOT need any electricity (displayed value shows only information about loaded ammo).
So enjoy and let comments, I'll be glad for bug or issue report.
Note: Runs only with new game (propably can run from save, but be prepared to fix all electicity powered things).
- Oil Refinery has bad recipe
- Uranium processing: 1 ore to 1 uranium 235 or 238 in vanila ratio
- Assembler machine 4
- Upgrade recipes for AM4
- Pollution increased (aware the aliens)
- Missing migration file
- new recipes for Steel gearing
- modified recipes for more than 10 buildings, check it
- fixed technology tree
fixed: Radar now use fuel.
fixed: Pump now use fuel.
fixed: Logic circuits.
added recipes: Gearboxes (Fixed ratio, Transmission)
removed recipes: advanced circuit, processing unit, most of equipment