MadClown01's Processing


- Sand sluicing for platinum, chrome, gold etc featuring original graphics - Uranium processing chain, in the style of Angel's Smelting - Phosphorus processing to fertilizer, (crafting base for phosphorus munitions) - Garden mutation from other types of gardens, using radioactive material - Mercury filtering from thermal water - Neurotoxin production - Catalytic electrolysis & air filtering to generate large amounts of oxygen, hydrogen and nitrogen -Osmium smelting -Depleted uranium smelting -Advanced Centrifuging

10 months ago
0.16 - 1.1
21.9K

b [Fixed] personal equipment check issue

5 years ago

Hey MadClown01, love your mods so I hope to see an update to this! :)

Minimum working example: running full Bob + Angel suite and only Clowns-Processing and I get this error:

Failed to load mods: Clowns-Processing/data.lut:44: Clowns-Processing/prototypes/overrides.lua:156: attempt to index field 'battery-mk3-equipment' (a nil value)
stack traceback:
Clowns-Processing/prototypes/overrides.lua:156: in main chunk
[C]: in function 'require'
Clowns-Processing/data.lua:44: in main chunk
stack traceback:
[C]: in function 'require'
Clowns-Processing/data.lua:44: in main chunk

Hope this helps :)

5 years ago

Of course it doesn't help.... My bad! I had not noticed Bob separated his equipment mod into a standalone mod x) haha

5 years ago

i second this please fix

5 years ago

Qucik Fix: Add Bob personal equipment mod
Proper Fix: add just that mod to forced dependencies.

5 years ago

Same problem i guess i'll have to do the quick fix.

5 years ago

sorry for the delay, this should be fixed in the next hour or so