MadClown01's Processing


- Sand sluicing for platinum, chrome, gold etc featuring original graphics - Uranium processing chain, in the style of Angel's Smelting - Phosphorus processing to fertilizer, (crafting base for phosphorus munitions) - Garden mutation from other types of gardens, using radioactive material - Mercury filtering from thermal water - Neurotoxin production - Catalytic electrolysis & air filtering to generate large amounts of oxygen, hydrogen and nitrogen -Osmium smelting -Depleted uranium smelting -Advanced Centrifuging

10 months ago
0.16 - 1.1
21.9K

Changelog

Version: 1.3.23
Date: 2024-01-01
  Bugfixes:
    - Sodium processing tech name change fix
Version: 1.3.21
Date: 2023-07-29
  Bugfixes:
    - Fixed and issue with powder processing tech updates
Version: 1.3.20
Date: 2023-05-28
  Bugfixes:
    - More platinum fixes
Version: 1.3.19
Date: 2023-04-18
  Bugfixes:
    - Fixed capitalisation on folder name breaking the mod on some OS
Version: 1.3.18
Date: 2023-04-16
  Features:
    - Moved garden generation to farm 2 to allow earlier farming (Canisdirusleidy on forum)
Version: 1.3.17
Date: 2023-04-16
  Features:
    - Fixed that depleted uranium recipes had no unlock
    - Fixed dimethymercury from algae path
    - General clean-ups and icon updates
Version: 1.3.16
Date: 2021-08-10
  Features:
    - Updated to angels new patch (refining 0.12)
    - Small tweaks and updates
    - More properties cleaned up
Version: 1.3.15
Date: 2021-05-27
  Features:
    - Removed superfluous setting regarding stack size for tiles.
      - Actually taken care of in angelsrefining
    - Piercing round tech fix
    - Fixed angels special vanilla conditions
    - Added Osmium Tipped Bullets as a use for Osmium
    - More icon fixes
Version: 1.3.14
Date: 2020-11-24
  Features:
    - Updated to version 1.1
    - Tweaked the garden creation recipes to be researched a tad later
      - when you first get access to soil and fertiliser
Version: 1.3.13
  Features:
    - Quickpatch of Phosphoric acid recipe interferring with pyanodons variant 
      - (for those so inclined) 
    - Moved garden "spawning" from soil/fertiliser/fluid recipes to use the farm buildings
Version: 1.3.12
  Features:
    - Adjusted the garden mutation recipes and added some garden generation recipes 
    - Delinked from bobmods, so this can be run in vanilla or pure angels 
  Bugfixes:
    - File consolidation if items and recipes, too many single table files for my liking 
    - Fixed a few recipe order and icon issues 
    - Moved some things that should have been in the extended materials mod to not be in this one
Version: 1.3.11
  Features:
    - Prepared for updates to angels industries 
  Bugfixes:
    - Fixed that I was setting require behind mod checks potentially causing CRC fails in multiplayer
Version: 1.3.10
  Features:
    - Updated number icons to reference angels refining not petrochem (in prep for incoming update) 
    - Added a setting to disable the centrifuges (if you want to use bobs instead) 
    - Removed a few group shuffling settings which should be redundant 
      - (may put them back in if needed) 
    - Updated armor location back to default if that setting is off
Version: 1.3.9
  Features:
    - Updated the neurotoxin capsule to replicate the fog of the poison capsule 
    - Updated fluid icons and recipes to use Angel's(Santa's) new icon scripts 
    - Small fixes and clean-ups
Version: 1.3.8
  Features:
    - Updated to work with angels updates
Version: 1.3.7
  Bugfixes:
    - Fixed Missing localisation for the new Sluicer 
    - Fixed the pure sorting recipe times (properly this time) 
    - Updated to 0.18
Version: 1.3.6
  Bugfixes:
    - Fixed an overzealous attempt at fixing setting callbacks in 1.3.5
Version: 1.3.5
  Bugfixes:
    - Fixed the pure sorting recipe times (fix thanks to hexagonhexagon) 
      - I honestly thought this was already fixed 
    - Fixed setting call checks
Version: 1.3.4
  Bugfixes:
    - Added thumbnail 
    - Fixed formatting of changelog 
  Features:
    - Added T2 Sluicer
Version: 1.3.3
  Bugfixes:
    - Fixed bug related to bobs equipment split from bob warfare 
  Features:
    - Added a fix to de-couple from angels bioprocessing (not fully tested) 
    - Known problem: white phosphorus is used in smelting bronze, phosphoric acid is a dead end (for now)
Version: 1.3.2:
  Features:
    - Updated for 0.17
Version: 1.3.1:
  Features:
    - Added magnesium pure processing & a more intricate smelting process 
      - Thanks heaps to Pez for the input!
Version: 1.3.0:
  Features:
    - Added advanced desalination recipes for collecting magnesium ore
Version: 1.2.8
  Bugfixes:
    - Fixed cleanup toggles not working
Version: 1.2.7:
  Features:
    - Added German locale thanks to Steino 
    - Accidentally released magnesium :P
Version: 1.2.6
  Bugfixes:
    - Geniunely not sure if anything actually changed...
Version: 1.2.5
  Bugfixes:
    - Bug fixes
Version: 1.2.4:
  Features:
    - Added support for productivity effects
Version: 1.2.3
  Bugfixes:
    - Bug fixes 
  Features:
    - Added optional Fortifications and Equipment groups 
    - Added override to move Bob's Gems & Bob's Fluids into Bob's Materials & Intermediates
Version: 1.2.2
  Bugfixes:
    - Bug fixes
Version: 1.2.1
  Bugfixes:
    - Bug fixes
Version: 1.2.0
  Features:
    - Added new pure processing recipes 
    - Added an override to give SpaceMod components their own subgroup 
    - Added advanced centrifuging 
    - Updated fluorine icon 
  Balancing:
    - Rebalanced uranium processing
Version: 1.1.0
  Features:
    - Added osmium, depleted uranium & related powder metallurgy 
    - Added optional settings to replace ingredients in military recipes from U-238 to depleted uranium 
  Bugfixes:
    - Updated some Vanilla & Angels locale appropriately
Version: 1.0.0
  Balancing:
    - Rebalanced sand sluicing 
    - Rebalanced phosphorus processing 
    - Fixed phosphorus tech being unlocked from game start 
  Features:
    - Added advanced phosphorus processing 
    - Added an opt-in override to set vanilla tile size to 1000 to match Angel's tile stack sizes 
    - Added mercury processing technology 
    - Added dimethylmercury (neurotoxin) refining 
    - Added neurotoxin capsule 
    - Updated graphics, added some optional general gamedata tweaks, off by default 
    - Code brought into line with other MadClown01 mods
Version: 0.1.6
  Features:
    - Updated locale, updated phosphorus ore icon
Version: 0.1.5
  Balancing:
    - Rebalanced crafting times for crushed stone sorting, all intermediate uranium processing
Version: 0.1.4
  Features:
    - Updated locale
Version: 0.1.3
  Features:
    - Added phosphorus processing 
    - Added original icons for advanced uranium processing
Version: 0.1.2
  Bugfixes:
    - Fixed minor bugs
Version: 0.1.1
  Bugfixes:
    - Fixed minor bugs
Version: 0.1.0
  Features:
    - Initial release