Adds thorium fuel cycles, advanced waste processing and new nuclear fuels.
Version: 1.1.21 Date: 2023-07-23 Features: - Fixed that thorium could not be processed in angelsindustries - caused start-up crash
Version: 1.1.20 Date: 2023-04-16 Features: - Fixed that thorium could not be processed - Fixed issue with cobalt plate compatability
Version: 1.1.19 Date: 2021-08-10 Features: - Small tweaks - Property clean-up
Version: 1.1.18 Date: 2021-06-14 Features: - corrected a recipe oversight - More angels industries changes - Added a thorium ore processing chain
Version: 1.1.17 Features: - Substantial angels industries integration - moved lead plate from an ingredient to a result on thorium reprocessing - various fixes, added a new reprocessing variant for more flexibility
Version: 1.1.16 Date: 2020-11-24 Changes: - Updated to version 1.1 - Fixed that atomic bomb was not researchable - Icon size patches for vanilla icon changes
Version: 1.1.15 Features: - Reduced the mod dependancies to not require bobs - Started looking at angels industries integration
Version: 1.1.14 Bugfixes: - Fixed that I was setting require behind mod checks potentially causing CRC fails in multiplayer Features: - Prepared for updates to angelsindustries nuclear program
Version: 1.1.13 Bugfixes: - Integrated the centrifuge removal script from clowns processing
Version: 1.1.12 Features: - Removed redundant settings, integrated thorium setting based on if it exists. - Made advanced nuclear fuels obtainable without the existence of thorium. - Various small fixes and conditional category moves.
Version: 1.1.11 Features: - Updated to 0.18 - Added descriptions for the fuels to help differentiate thermal vs motive fuels
Version: 1.1.10 Bugfixes: - Fixed a bug relating to the recipe "advanced nuclear processing" being removed.
Version: 1.1.09 Bugfixes: - Fixed that i "forgot" to remove kovarex enrichment from the bobingabout enrichment tech pre-req
Version: 1.1.08 Bugfixes: - Replaced electronics with RCU's for the two nuke recipes (to be consistent with vanilla) Features: - Added a setting to revert the following changes: Balance: - Added productivity allowance on the mixed oxide recipes (the plutonium sink recipes) - Changed the lead return to be lead-oxide - Set levels of return to be lower than the feed Has 4 configurations: full AB, OR(modules, assembly), bare minimum mods - Also compensated for lead coiling (pez's smelting extended mod)
Version: 1.1.07 Features: - Integrated tech tree and recipes to better match Bobs addition of advanced nuclear options - Fixed Changelog format - Removed (now) duplicate recipes - Added water void recipe for radioactive waste water Balance: - Lowered the return count of Thorium in the reprocessing recipes (it is cheap anyway) - Lowered the return of Plutonium in the reprocessing recipes (bob added a plutonium synth method) - Further comments would be appreciated on balance, particularly around this area are welcome...
Version: 1.1.06 Features: - Added glow to centrifuge recipes - Thanks to bobingabout for pointing me in the right direction
Version: 1.1.05 Bugfixes: - More tech tree fixes - Fixed that kovarex was still active - Linked atomic bomb tech to enrichment techs Balance: - Added a new recipe to nuclear fuel processing to give more flexibility (hopefully)
Version: 1.1.04 Bugfixes: - Fixed tech tree to link uranium processing to the tree correctly - Removed thorium from the regular reprocessing tech's, since they have their own
Version: 1.1.03 Bugfixes: - Fixed naming convention on tech (0.17.23 change) Balance: - Fixed thorium positive loop - Changed advanced thorium reprocessing to be 5x to match other processing systems
Version: 1.1.02 Features: - Updated for 0.17
Version: 1.1.01 Bugfixes: - Rebalanced Nuclear Fuel production chain (x3 for exotics)
Version: 1.1.00 Features: - Updated locale
Version: 1.0.01 Bugfixes: - Who knows
Version: 1.0.00 Features: - Initial release.