Hi, thank you for this mod, I like it a lot.
One thing of note is that the rechart() command seems to have a significantly lower duration of its refresh than the chart_all() command. This manifests in the game as a constant refogging of the map every 5 or so seconds, for a fraction of a second or so, when the mod is set to 'Discovered'. When the mod is set to 'Generated' this does not happen, the map reveal is permanent and uninterrupted.
At a guess, this might be happening to me, and not the general userbase of the mod, because of the large size of my explored map. The rechart() command sends a very visible, noticeable 'wipe' across the screen, that takes several seconds to travel across the screen, and a new 'wipe' is not started until the old one has completely finished. Meaning, the size of the explored map acts as a limiting or delaying factor on how quickly rechart() can be applied again.
Not sure if this even is fixable on your end, but figured I'd note it anyway. Mod works fine for me in 'Generated' mode, btw, this above was not a complaint, as such, ty again.