Cities Of Earth 2 deprecated

by hyspeed

# CitiesOfEarth 2 A Factorio mod that uses a map of Earth for map generation. The map is a fixed size and does not tile. There are "cities" that can be teleported to allowing for moving around the map. * Optional "Pre-Place Silo". The Rocket Silo will be built at map creation and cannot be crafted by players. * Optional "Penalty Per Death". Each death increases the number of launches to win.

Content
2 years ago
1.1
772
Transportation

g Typo in description

2 years ago
(updated 2 years ago)

There are two 'worlds'. Both are Earth. * Atlantic - The center of the map is the Atlantic Ocean. This puts America on the 'right' side and Africa & Europe on the 'left' side of the game map. This is the traditional view of Earth on a map. * Pacific - The center of the map is the Pacific Ocean. This puts Africa & Europe on the 'left' side and America on the 'right' side of the game map. This allows for a connection between Russia and Alaska to be built.

Added emphasis on the words I believe may be wrong (they should be switched).

2 years ago

Fixed in the mod portal. I'll update the ReadMe next version.

thanks!

2 years ago
(updated 2 years ago)

Edit: Please disregard. I misinterpreted the subject of this post.

I wish Wube allowed us to delete our own posts.

2 years ago

Yes, it supports both of them. I'm proud(er) of the Pacific center as it was a lot of work to get that setup. :)

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