Circuit Controlled Silo


Allows a circuit signal to control when a rocket is launched

2 years ago
1.0 - 1.1
1.55K

Changelog

Version: 1.4.2
Date: 2022-06-05
  Bugfixes:
    - Changed Ready.png to ready.png
Version: 1.4.1
Date: 2022-06-05
  Changes:
    - Changed 'selection_priority' on silo combinator to max so its at the front of the silo
Version: 1.4.0
Date: 2022-06-05
  Changes:
    - Startup setting to change number of output slots
    - Map setting to change location of silo combinator (seems SE does something funkie to the silo making it impossible to click on combinator in default location)
    - Added a virtual signal output when silo is ready to launch
Version: 1.3.3
Date: 2021-03-12
  Changes:
    - Added optional dependency (as requested) for "EnhancedGridEnergyStores" to ensure this mod picks up the changes to the vanilla silo the other mod makes
Version: 1.3.2
Date: 2021-03-05
  Changes:
    - Added optional dependency (as requested) for "Space_Pack_200" to ensure load order
Version: 1.3.1
Date: 2020-11-26
  Changes:
    - Changed the logic on launching stacked products from the RED silo.  Should work with mods that change the "rocket_launch_product" of items like satellites
Version: 1.3.0
Date: 2020-11-23
  Changes:
    - Added support for 1.1.0 - Stacked silo wont work until the base mod gets updated
Version: 1.2.1
Date: 2020-11-28
  Changes:
    - Changed the logic on launching stacked products from the RED silo.  Should work with mods that change the "rocket_launch_product" of items like satellites
Version: 1.2.0
Date: 2020-11-21
  Changes:
    - Added to the combinator the contents of the resulting rocket launch (usually science packs)
Version: 1.1.2
Date: 2020-10-12
  Bugfixes:
    - Fixed you could mine the combinator
    - Fixed working with K2
Version: 1.1.1
Date: 2020-10-08
  Bugfixes:
    - Remove debug info
Version: 1.1.0
Date: 2020-10-07
  Bugfixes:
    - Locale updated
  Changes:
    - Items rewarded from sending stacked satellites show up on production statistics
Version: 1.0.2
Date: 2020-09-11
  Bugfixes:
    - Fixed crash on mining silo
    - Fixed locale entry for combinator.
Version: 1.0.1
Date: 2020-09-01
  Bugfixes:
    - __CircuitControlledSilo__/control.lua:79: attempt to index field '?' (a nil value)
Version: 1.0.0
Date: 2020-08-25
  Changes:
    - Roll to v1.0.0 to match game
    - If both DeadlockStackingForVanilla & deadlock_stacked_recipes installed add a RED silo for sending stacked rockets using control logic as per Blue silo.
    - For Red silo only stacked payloads will give a result :-
      - Stacked satellites will give stacked science packs
      - Stacked stacked science packs will give stacked fish
Version: 0.0.1
Date: 23-Aug-2020
  Features:
    - Gives you a rocket silo that you can enable/disable via circuit conditions
  Changes:
  Bugfixes:
  Info: