Circuit Condition Lamp


Simplifies complicated, many-unit circuits that check if a condition is fulfilled by replacing them with a single entity.

Content
3 months ago
1.1 - 2.0
650
Circuit network

i blinking square is driving me crazy

7 months ago

Thanks for the modification, this is what I was looking for, a display of events on the map.
The question is whether it is possible to turn off the notification in the right square, this blinking square is driving me crazy.

7 months ago

I only need to display events on the map, but when an event is triggered, an alert is also displayed to the right of the inventory, they blink endlessly.

6 months ago
(updated 6 months ago)

There are two types of units in this mod, one behaves like a lamp, that just shows you the status of the circuit, the other one behaves like a speaker that generates the alert as well. The alert stays on until the condition changes.
What is your usage, the lamp type unit does not work for your circuit? Or you do want to alert only on the map not the small icon? Or should it should only stay on temporarily?

Edit: I understand what you need now, that is unfortunately a core game engine "issue". Currently there is no way to only have alert on the map without that small blinking icon, only the other way around (no map alert, only blinking icon). You can maybe try to request this feature from the Factorio devs.

6 months ago

I understand you, thanks.

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