CanalBuilder


Dig canals to extend or connect bodies of water. - Adds waterfill and swimming - Biters, players, and vehicles are slowed down in water

Tweaks
5 years ago
0.16 - 0.17
60
Owner:
MostlyNumbers
Source:
N/A
Homepage:
https://forums.factorio.com/viewtopic...
License:
CC-BY-SA-4.0
Created:
6 years ago
Latest Version:
0.17.6 (5 years ago)
Factorio version:
0.16 - 0.17
Downloaded by:
60 users

Take a swim, feed those hungry steam turbines, dig a moat, or dig canals to connect bodies of water (useful for boat and ship mods).

Additions:

  • Waterfill - replace dirt with water
  • Swimming - Players, vehicles, and biters can cross shallow water

Balance:

  • Waterfill can only be placed adjacent to existing bodies of water - no spawning water from nowhere
  • Waterfill only produces shallow water, which biters can cross
  • Water will slow down biters (and players)
  • Minimum 3-tile width, since this can be used as a high-throughput water pipe for reactors

Pairings

This mod goes well with Cargo Ships as well as some of my other mods.


If you'd like to translate for another locale, please get in touch
If there are bugs or issues with other mods, let me know

Change log

v0.17.6
- Finally updated to 0.17
- Various compatibility fixes

v0.0.6
- Prevent splash graphics when trains near water

v0.0.5
- Tweak graphics
- More efficient ripple animations

v0.0.4 - 4/30/18
- added remote.interfaces["CanalBuilder"]["exists"] for compatibility with other swimming mods

v0.0.3 - 4/19/18
- fix that biters actually get slowed down
- can now be hand-crafted