|Created:||8 months ago|
|Latest Version:||0.3.0 (15 days ago)|
|Factorio version:||0.16 - 0.17|
The Next Update:
-Additional researches to rockets and rocket launchers. Special request from Factorio user Ingolifs, credits to him.
This mod, CJs QualityOfLife Research, contains QoL technologies. Here is the current list:
(Player crafting speed)(Player health)(Inventory size)(Player mining speed)(Mining drill productivity)(Player movement speed)(Player reach distance)(Research speed)(Quickbar size)(Artillery Range)(Shotgun Speed)(Shotgun Damage)(Magazine Speed)(Magazine Damage)(Laser Damage)(Laser Speed)
Note: The previous description said 0.17 was required, that was a typo, although this mod will be ready for 0.17, 0.17 has not been released yet.
I will try update this mod frequently!
Current Version: v0.3.0 (1/7/19)
-Another Large Update! Added TWO New Technologies:
(Laser Turret Damage)
(Laser Turret Speed)
-This is the most recent STABLE version. It is encouraged that no previous saves are used and the mod is up-to-date here.
What's New in Version 0.2.0:
-Huge Update! Added FOUR New Technologies:
(Shotgun Shooting Speed)
(Magazine Shooting Speed)
--Some images resized
What's New in Version 0.1.44:
-Added balance change to some Artillery Range researches: now requires military science packs
What's new in Version 0.1.43:
-Fixed bug: mod could not load due to an image being the wrong size
-Fixed bug: first set of artillery researches did not have a name due to a typo in the en.cfg
What's new in Version 0.1.42:
-Fixed beta issue and the previous test is complete.
-EXPERIMENTAL-DO NOT DOWNLOAD- BUG FOUND
What's new in Version 0.1.41:
-TEST SAVE. Will only be up for a short bit until fixes.
What's new in Version 0.1.4:
-Added a new technology: artillery range increase!
-Balanced this new technology
What's new in Version 0.1.32:
-Fixed a bug that the name of new technology was not displaying properly
-Changed short desc. of info.json
What's new in Version 0.1.31:
-Made a change to the info.json
What's new in Version 0.1.3:
-Added a new technology: mining drill productivity!
-The cost of the mining drill productivity coincides with the cost of player mining speed.
What's New In Version 0.1.22:
-Better balancing and increased bonuses for "reach" technologies
-Also planned: Additional, separate technologies for build-reach-distance and tile-reach-distance, for selecting objects and building them.
What's New In Version 0.1.21:
-Better balancing for hand-crafting technologies
What's New In Version 0.1.2:
-Made the final research bonus bigger for all technologies for better balance
What's New In Version 0.1.1:
-Required version 0.16 for Factorio
-Full balancing for all technologies
-From this update forward, all updates will be kept here in chronological order.