Deletes the normal bugs as we know it, BugZilla, mother of all bugs takes over... Good luck! (you'll need it)
Large total conversion mods.
Version: 0.2.2
Date: 11. 5. 2018
Fixes:
- Fixed indexing invalid entity when despawning
Version: 0.2.1
Date: 24. 4. 2018
Changes:
- Implemented on_nth_tick optimalisation
Balancing:
- Lowered BugZilla Spitter resistance, now the same as the biter
- Lowered BugZilla Spitter health to 200,000 (before: 250,000)
- Lowered BugZilla Spitter damage to 50 (before: 100)
- Increased BugZilla Spitter healing rate to 0.02 (before: 0.01)
- Despawning BugZilla Spitter will give greater penalty to the score
Fixes:
- Fixed BugZilla Spitter was not dropping beter reward then the biter
Version: 0.2.0
Date: 7. 4. 2018
Major Features:
- Added BugZilla Spitter as addition to the BugZilla Biter
Changes:
- Removed corpse flare as its released as seperate mod now
- Deathscream is now a LuaSurface::play_sound() as released in 0.16.0
Fixes:
- Fixed deathskull sprite not longer an item, but defined as a sprite
Version: 0.1.1
Date: 15. 1. 2018
Fixes:
- Fixed chatToFile death message not showing name of entity correctly
Version: 0.1.0
Date: 17. 12. 2017
Features:
- 0.16 release
Minor Features:
- Added sprite buttons to open/close the UI
- Split the UI into two blocks: death UI and kill statistics
Changes:
- Biter immune to belt movement
Fixes:
- Fixed typo in player killed bug message
- Update on the biter prototype engine with vision on adding next tier bug (soon TM)
Version: 0.0.7
Date: 9. 12. 2017
Minor Features:
- Added flare cloud sprite instead of a pink cloud
- Added BugZilla score in the UI
Fixes:
- Fixed that poop name was missing in the english translation
- Fixed that poop wasn't spawning fart clouds
- Fixed that flare item and icon name was missing in english translation
- Fixed that flare sprite was too big
- Fixed that the flare wasn't working in the quickbar
Version: 0.0.6
Date: 3. 12. 2017
Major Features:
- Added penalty when you don't kill BugZilla
Minor Features:
- Added corpse flare so you can find your lost bodies easier
- Capped the reward chest so inserters wouldn't insert into them
Changes:
- Added aggro on trees to quicker clear a path
- UI rework, more flexible to add more content
- UI sorts on amount of deaths instead of player index
Version: 0.0.5
Date: 19. 11. 2017
Fixes:
- Fixed that cycle would change every time an entity died
- Fixed that BugZilla wouldn't despawn correctly when multiple spawned
Version: 0.0.4
Date: 17. 11. 2017
Minor Features:
- Added deathscream when you die
- Added message if you deal the last bit of damage to BugZilla
Changes:
- Rework (optimalisation) of fart entity: increased volume and default fart time (so not only when aggro)
- Rework of the spawning engine: Now multiple biters can spawn
- Reward is now in an undestructible chest (still minable)
- Reward balancing
- Biter is now immune to its own fart
Version: 0.0.3
Date: 14. 11. 2017
Features:
- 0.15 stable release
Minor Features:
- Added fart sound (!fart1 soundeffect from ShredGuy99's twitch stream)
Changes:
- From this point on, there will be backwards compatibility support
Fixes:
- Fixed desync resulting from different game states
- Fixed crash as result of damagiing an entity with already 0 healty
- Fixed position of fart damage attached to the wrong entity
Version: 0.0.2
Date: 14. 11. 2017
Major Features:
- Added loot (some science packs at random, may be handy early game)
Changes:
- Added poison fart cloud to counteracting defence with belts (bug)
Fixes:
- Biter will spawn more randomly
Version: 0.0.1 - Pre-release
Date: 7. 11. 2018
Major Features:
- Initial test release
- Day/Night cycle control (thanks to choumiko)
- Biter prototype interface (thanks to Arch666Angel)
Minor Features:
- Different warning sentences so you don't get borred every attack
- on_runtime settings changeable
Version: 0.0.0 - Unreleased prototype Date: 7. 11. 2018