Deletes the normal bugs as we know it, BugZilla, mother of all bugs takes over... Good luck! (you'll need it)
Large total conversion mods.
Version: 0.2.2 Date: 11. 5. 2018 Fixes: - Fixed indexing invalid entity when despawning
Version: 0.2.1 Date: 24. 4. 2018 Changes: - Implemented on_nth_tick optimalisation Balancing: - Lowered BugZilla Spitter resistance, now the same as the biter - Lowered BugZilla Spitter health to 200,000 (before: 250,000) - Lowered BugZilla Spitter damage to 50 (before: 100) - Increased BugZilla Spitter healing rate to 0.02 (before: 0.01) - Despawning BugZilla Spitter will give greater penalty to the score Fixes: - Fixed BugZilla Spitter was not dropping beter reward then the biter
Version: 0.2.0 Date: 7. 4. 2018 Major Features: - Added BugZilla Spitter as addition to the BugZilla Biter Changes: - Removed corpse flare as its released as seperate mod now - Deathscream is now a LuaSurface::play_sound() as released in 0.16.0 Fixes: - Fixed deathskull sprite not longer an item, but defined as a sprite
Version: 0.1.1 Date: 15. 1. 2018 Fixes: - Fixed chatToFile death message not showing name of entity correctly
Version: 0.1.0 Date: 17. 12. 2017 Features: - 0.16 release Minor Features: - Added sprite buttons to open/close the UI - Split the UI into two blocks: death UI and kill statistics Changes: - Biter immune to belt movement Fixes: - Fixed typo in player killed bug message - Update on the biter prototype engine with vision on adding next tier bug (soon TM)
Version: 0.0.7 Date: 9. 12. 2017 Minor Features: - Added flare cloud sprite instead of a pink cloud - Added BugZilla score in the UI Fixes: - Fixed that poop name was missing in the english translation - Fixed that poop wasn't spawning fart clouds - Fixed that flare item and icon name was missing in english translation - Fixed that flare sprite was too big - Fixed that the flare wasn't working in the quickbar
Version: 0.0.6 Date: 3. 12. 2017 Major Features: - Added penalty when you don't kill BugZilla Minor Features: - Added corpse flare so you can find your lost bodies easier - Capped the reward chest so inserters wouldn't insert into them Changes: - Added aggro on trees to quicker clear a path - UI rework, more flexible to add more content - UI sorts on amount of deaths instead of player index
Version: 0.0.5 Date: 19. 11. 2017 Fixes: - Fixed that cycle would change every time an entity died - Fixed that BugZilla wouldn't despawn correctly when multiple spawned
Version: 0.0.4 Date: 17. 11. 2017 Minor Features: - Added deathscream when you die - Added message if you deal the last bit of damage to BugZilla Changes: - Rework (optimalisation) of fart entity: increased volume and default fart time (so not only when aggro) - Rework of the spawning engine: Now multiple biters can spawn - Reward is now in an undestructible chest (still minable) - Reward balancing - Biter is now immune to its own fart
Version: 0.0.3 Date: 14. 11. 2017 Features: - 0.15 stable release Minor Features: - Added fart sound (!fart1 soundeffect from ShredGuy99's twitch stream) Changes: - From this point on, there will be backwards compatibility support Fixes: - Fixed desync resulting from different game states - Fixed crash as result of damagiing an entity with already 0 healty - Fixed position of fart damage attached to the wrong entity
Version: 0.0.2 Date: 14. 11. 2017 Major Features: - Added loot (some science packs at random, may be handy early game) Changes: - Added poison fart cloud to counteracting defence with belts (bug) Fixes: - Biter will spawn more randomly
Version: 0.0.1 - Pre-release Date: 7. 11. 2018 Major Features: - Initial test release - Day/Night cycle control (thanks to choumiko) - Biter prototype interface (thanks to Arch666Angel) Minor Features: - Different warning sentences so you don't get borred every attack - on_runtime settings changeable
Version: 0.0.0 - Unreleased prototype Date: 7. 11. 2018