BugZilla

Deletes the normal bugs as we know it, BugZilla, mother of all bugs takes over... Good luck! (you'll need it)
1 year, 2 months ago
0.15 - 0.16
1197

Changelog

Version: 0.2.2
Date: 11. 5. 2018
  Fixes:
    - Fixed indexing invalid entity when despawning
              

Version: 0.2.1
Date: 24. 4. 2018
  Changes:
    - Implemented on_nth_tick optimalisation
  Balancing:
    - Lowered BugZilla Spitter resistance, now the same as the biter
    - Lowered BugZilla Spitter health to 200,000 (before: 250,000)
    - Lowered BugZilla Spitter damage to 50 (before: 100)
    - Increased BugZilla Spitter healing rate to 0.02 (before: 0.01)
    - Despawning BugZilla Spitter will give greater penalty to the score
  Fixes:
    - Fixed BugZilla Spitter was not dropping beter reward then the biter
              

Version: 0.2.0
Date: 7. 4. 2018
  Major Features:
    - Added BugZilla Spitter as addition to the BugZilla Biter
  Changes:
    - Removed corpse flare as its released as seperate mod now
    - Deathscream is now a LuaSurface::play_sound() as released in 0.16.0
  Fixes:
    - Fixed deathskull sprite not longer an item, but defined as a sprite
              

Version: 0.1.1
Date: 15. 1. 2018
  Fixes:
    - Fixed chatToFile death message not showing name of entity correctly
              

Version: 0.1.0
Date: 17. 12. 2017
  Features:
    - 0.16 release
  Minor Features:
    - Added sprite buttons to open/close the UI
    - Split the UI into two blocks: death UI and kill statistics
  Changes:
    - Biter immune to belt movement
  Fixes:
    - Fixed typo in player killed bug message
    - Update on the biter prototype engine with vision on adding next tier bug (soon TM)
              

Version: 0.0.7
Date: 9. 12. 2017
  Minor Features:
    - Added flare cloud sprite instead of a pink cloud
    - Added BugZilla score in the UI
  Fixes:
    - Fixed that poop name was missing in the english translation
    - Fixed that poop wasn't spawning fart clouds
    - Fixed that flare item and icon name was missing in english translation
    - Fixed that flare sprite was too big
    - Fixed that the flare wasn't working in the quickbar
              

Version: 0.0.6
Date: 3. 12. 2017
  Major Features:
    - Added penalty when you don't kill BugZilla
  Minor Features:
    - Added corpse flare so you can find your lost bodies easier
    - Capped the reward chest so inserters wouldn't insert into them
  Changes:
    - Added aggro on trees to quicker clear a path
    - UI rework, more flexible to add more content
    - UI sorts on amount of deaths instead of player index
              

Version: 0.0.5
Date: 19. 11. 2017
  Fixes:
    - Fixed that cycle would change every time an entity died
    - Fixed that BugZilla wouldn't despawn correctly when multiple spawned
              

Version: 0.0.4
Date: 17. 11. 2017
  Minor Features:
    - Added deathscream when you die
    - Added message if you deal the last bit of damage to BugZilla
  Changes:
    - Rework (optimalisation) of fart entity: increased volume and default fart time (so not only when aggro)
    - Rework of the spawning engine: Now multiple biters can spawn
    - Reward is now in an undestructible chest (still minable)
    - Reward balancing
    - Biter is now immune to its own fart
              

Version: 0.0.3
Date: 14. 11. 2017
  Features:
    - 0.15 stable release
  Minor Features:
    - Added fart sound (!fart1 soundeffect from ShredGuy99's twitch stream)
  Changes:
    - From this point on, there will be backwards compatibility support
  Fixes:
    - Fixed desync resulting from different game states
    - Fixed crash as result of damagiing an entity with already 0 healty
    - Fixed position of fart damage attached to the wrong entity
              

Version: 0.0.2
Date: 14. 11. 2017
  Major Features:
    - Added loot (some science packs at random, may be handy early game)
  Changes:
    - Added poison fart cloud to counteracting defence with belts (bug)
  Fixes:
    - Biter will spawn more randomly
              

Version: 0.0.1 - Pre-release
Date: 7. 11. 2018
  Major Features:
    - Initial test release
    - Day/Night cycle control (thanks to choumiko)
    - Biter prototype interface (thanks to Arch666Angel)
  Minor Features:
    - Different warning sentences so you don't get borred every attack
    - on_runtime settings changeable
              

Version: 0.0.0 - Unreleased prototype
Date: 7. 11. 2018