Brute force


My orginal idea was to disable weapons that are not physical/explosive... Then I added settings to tweak what weapons you want to block. Use default settings for ultimate brute force challenge! Or adjust what weapons you want to ban/keep in your game. Todo list: -tesla turret support... But they depend on destroyer capsules and that's mess. I had no time for that now. -add all weapon systems... Maybe if I will have a lot of time...

Tweaks
14 days ago
2.0
13
Combat
Direction:
This mod 1 From other mods 0
Dependency types:
Default 1 Required 1 Conflict 0 Optional 0 Hidden 0
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base >= 2.0 -
Last dependency data update: 5 hours ago (for v0.0.1)