When this mod is enabled, trying to create a new empty blueprint book causes an instant game crash:
Error while running event BlueprintSignals::on_player_cursor_stack_changed (ID 29)
Index out of inventory bounds.
stack traceback:
BlueprintSignals/util.lua:11: in function 'get_blueprint'
BlueprintSignals/gui.lua:102: in function 'update_visibility'
BlueprintSignals/control.lua:124: in function '?'
BlueprintSignals/control.lua:36: in function <BlueprintSignals/control.lua:34>
stack traceback:
[C]: in function 'index'
__BlueprintSignals/util.lua:11: in function 'get_blueprint'
BlueprintSignals/gui.lua:102: in function 'update_visibility'
BlueprintSignals/control.lua:124: in function '?'
BlueprintSignals/control.lua:36: in function <BlueprintSignals/control.lua:34>
79.964 Error ServerMultiplayerManager.cpp:90: MultiplayerManager failed: "The mod Blueprint Signals (0.1.0) caused a non-recoverable error.
Please report this error to the mod author.
Error while running event BlueprintSignals::on_player_cursor_stack_changed (ID 29)
Index out of inventory bounds.
stack traceback:
BlueprintSignals/util.lua:11: in function 'get_blueprint'
BlueprintSignals/gui.lua:102: in function 'update_visibility'
BlueprintSignals/control.lua:124: in function '?'
BlueprintSignals/control.lua:36: in function <BlueprintSignals/control.lua:34>
stack traceback:
[C]: in function 'index'
__BlueprintSignals/util.lua:11: in function 'get_blueprint'
BlueprintSignals/gui.lua:102: in function 'update_visibility'
BlueprintSignals/control.lua:124: in function '?'
BlueprintSignals/control.lua:36: in function <BlueprintSignals/control.lua:34>"