Error after placing "big" blueprint into empty lab:
Error while running event BlueprintLab_Bud18::on_built_entity (ID 6)
on_built_entity (ID 6) (6) can't be raised through script.
stack traceback:
BlueprintLab_Bud18/scripts/common.lua:79: in function 'ReviveEntity'
BlueprintLab_Bud18/scripts/lab-effects.lua:87: in function <BlueprintLab_Bud18/scripts/lab-effects.lua:79>
stack traceback:
[C]: in function 'raise_event'
BlueprintLab_Bud18/scripts/common.lua:79: in function 'ReviveEntity'
BlueprintLab_Bud18/scripts/lab-effects.lua:87: in function <BlueprintLab_Bud18/scripts/lab-effects.lua:79>
Factorio Version: 0.18.29