Excellent! Thank you, I just tested it - miniloaders deconstruct correctly and ghosts from previous were also cleaned up.
Now I'm getting a crash when using the clear button if a crafting combinator is placed in the lab. If I mine or deconstruct the combinator there's no crash.
926.171 Error MainLoop.cpp:1143: Exception at tick 9420697: The mod The Blueprint Lab - Bud caused a non-recoverable error.
Please report this error to the mod author.
Error while running event BlueprintLab_Bud17::on_gui_click (ID 1)
LuaEntity API call when LuaEntity was invalid.
stack traceback:
BlueprintLab_Bud17/scripts/common.lua:15: in function 'DestroyEntity'
BlueprintLab_Bud17/scripts/logic.lua:125: in function 'ClearLab'
BlueprintLab_Bud17/scripts/gui.lua:34: in function <BlueprintLab_Bud17/scripts/gui.lua:28>
stack traceback:
[C]: in function 'index'
__BlueprintLab_Bud17/scripts/common.lua:15: in function 'DestroyEntity'
BlueprintLab_Bud17/scripts/logic.lua:125: in function 'ClearLab'
BlueprintLab_Bud17/scripts/gui.lua:34: in function <BlueprintLab_Bud17/scripts/gui.lua:28