Mods introducing new content into the game.
Version: 0.1.6 Date: 2021.03.12 Info: - Now compatible with Factorio 1.1 (@MPeti1) Bugfixes: - Operations on logistic layouts now guard against the player temporarily not having a character (@MPeti1)
Version: 0.1.5 Date: 2020.06.07 Bugfixes: - Fixed toggle button not appearing in a new save
Version: 0.1.4 Date: 2020.06.01 Bugfixes: - Fixed missing logistics.lua file on game startup
Version: 0.1.3 Date: 2020.05.29 Bugfixes: - Updated icon names for 0.18.28 - Info: Preperly specified dependency on base mod and version
Version: 0.1.2 Date: 2020.05.26 Bugfixes: - Fix that operating on layouts with spaces in the name would either do nothing or crash
Version: 0.1.1 Date: 2020.05.26 Bugfixes: - Fixed that the GUI panel stopped working on the second and subsequent load of a map after adding the mod
Version: 0.1.0 Date: 2020.05.25 Features: - Added the ability to rename a layout Bugfixes: - Fixed crash when restoring a layout from a stale GUI (perhaps from removing and re-adding the mod to an existing save)
Version: 0.0.6 Date: 2020.05.22 Graphics: - Colorized restore and delete buttons
Version: 0.0.5 Date: 2020.05.22 Info: - Fixed restoring saved layout with items that don't exist in the current save Debug: - Added command to toggle debug logging: /c remote.call('bluegistics', 'debug', true) Scripting: - Added command to set layouts manually: /c remote.call('bluegistics', 'set_layouts', {}) - Renamed "clear_globals" interface to "clear_layouts"
Version: 0.0.4 Date: 2020.05.21 Info: - Fixed number on top button, it now shows how many saved layouts are available
Version: 0.0.3 Date: 2020.05.21 Info: - The number of player logistics slots is now set to one row when using the clear shortcut
Version: 0.0.2 Date: 2020.05.21 Info: - Swapped from text to sprites on the buttons - Added deletion of layouts
Version: 0.0.1 Date: 2020.05.21 Info: - Initial release