Mods introducing new content into the game.
Version: 0.1.6
Date: 2021.03.12
Info:
- Now compatible with Factorio 1.1 (@MPeti1)
Bugfixes:
- Operations on logistic layouts now guard against the player temporarily not having a character (@MPeti1)
Version: 0.1.5
Date: 2020.06.07
Bugfixes:
- Fixed toggle button not appearing in a new save
Version: 0.1.4
Date: 2020.06.01
Bugfixes:
- Fixed missing logistics.lua file on game startup
Version: 0.1.3
Date: 2020.05.29
Bugfixes:
- Updated icon names for 0.18.28
- Info: Preperly specified dependency on base mod and version
Version: 0.1.2
Date: 2020.05.26
Bugfixes:
- Fix that operating on layouts with spaces in the name would either do nothing or crash
Version: 0.1.1
Date: 2020.05.26
Bugfixes:
- Fixed that the GUI panel stopped working on the second and subsequent load of a map after adding the mod
Version: 0.1.0
Date: 2020.05.25
Features:
- Added the ability to rename a layout
Bugfixes:
- Fixed crash when restoring a layout from a stale GUI (perhaps from removing and re-adding the mod to an existing save)
Version: 0.0.6
Date: 2020.05.22
Graphics:
- Colorized restore and delete buttons
Version: 0.0.5
Date: 2020.05.22
Info:
- Fixed restoring saved layout with items that don't exist in the current save
Debug:
- Added command to toggle debug logging: /c remote.call('bluegistics', 'debug', true)
Scripting:
- Added command to set layouts manually: /c remote.call('bluegistics', 'set_layouts', {})
- Renamed "clear_globals" interface to "clear_layouts"
Version: 0.0.4
Date: 2020.05.21
Info:
- Fixed number on top button, it now shows how many saved layouts are available
Version: 0.0.3
Date: 2020.05.21
Info:
- The number of player logistics slots is now set to one row when using the clear shortcut
Version: 0.0.2
Date: 2020.05.21
Info:
- Swapped from text to sprites on the buttons
- Added deletion of layouts
Version: 0.0.1
Date: 2020.05.21
Info:
- Initial release