Black Market 2

by djmango

Sell and buy items/fluids/energy on the black market using trading chests/tanks/accumulators, choosing the frequency of exchanges and related fees. You can now sell your overproduction and buy things that you don't want to craft by yourself. You can also use these trading units as a paying shipment system.

10 days ago
0.17 - 2.1
26.2K

g Cerys + black market 2 dont play nice together

1 year, 10 months ago
(updated 1 year, 10 months ago)

Got an error when using Cerys mod with black market.

The mod Back Market 2(22.121 caused a not-recoverable emac.
lease report this enorto the mod author
Enorahile ruming event BlackMarkat2.on tick (DO)
Bastadst2/antrolla972 dadarmant #2 of 3 to inder Istring expected
stack tracebace
Kinfunction'__ inder"
BastMarkst2/ntrolle972 infuntion update odjets pricas
_BackMarket2/cantrolla:2256: infunction
<__Elc Markat2.
/contrallua:22462

1 year, 4 months ago

Does anyone know what to replace the market with?
I need access to all items at once, yes, this is cheating, but I have a lot of mods and a very long game.

1 year, 4 months ago
(updated 1 year, 4 months ago)

@Altiumm, creative mode mod might give you the functionality you're asking for, sandbox mode in vanilla can also be used to start you off with all items/recipes unlocked to start with. Editor extensions may also be a third option. But these all essentially remove research as an element of the game. If what you're asking for is a way to buy items "not yet unlocked via research" there should be a config option for that in startup settings for the black market mod.

1 year, 4 months ago

@Altiumm, creative mode mod might give you the functionality you're asking for, sandbox mode in vanilla can also be used to start you off with all items/recipes unlocked to start with. Editor extensions may also be a third option. But these all essentially remove research as an element of the game. If what you're asking for is a way to buy items "not yet unlocked via research" there should be a config option for that in startup settings for the black market mod.

Thank you, but djmango, revived the mod, thanks to him and that's it, my question is resolved.

13 days ago
(updated 13 days ago)

The crash in that log is the price pass indexing a recipe that does not exist on the player force. 2.2.21 guards that path, so a recipe from another mod can no longer abort the price pass.

How to test: load Cerys and Black Market 2, load the save that crashed, let one in-game hour pass and open the market window. If the same error returns, post the log line and I will look again.

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