Not at all, the mod is meant to also disable spawning, but does so in a way that other mods could conflict with if they mess around with biter spawning. This is somewhat on purpose, not only I can't predict all the myriad ways other mods can change biter spawning, trying to account for that could end up with me deconstructing stuff that aren't aggressive biters.
To not go too much in detail, either biter bases are being spawned manually, on a different map setting than "Enemy bases", or outside the enemy force.
I'd need to know what other mods you're running to make sure which of these three, or an unexpected bug (hah, pun), is behind this and see if a workaround is both possible and safe. Sorry and thank you >_<.