Improves the enemies tactics by using potential fields/pheromones allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies (disabled by default). Difficulty setting in mod options menu.
Mods introducing new content into the game.
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| Dependency | 674K | |
|---|---|---|
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Built-in dependency |
base >= 1.0.0 | - |
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Optional dependency |
bobenemies | 265K |
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Optional dependency |
Natural_Evolution_Enemies >= 0.17.0 | 15.8K |
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Optional dependency |
Clockwork | 31.5K |
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Optional dependency |
Orbital Ion Cannon | 455 |
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Optional dependency |
RampantArsenal | 155K |
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Optional dependency |
RampantResources | 9.06K |
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Optional dependency |
ArmouredBiters | 197K |