Disabling the changes to attack and movement speed in settings after the mod has already run on a save results in this:
The mod Biter Nest Quality! (1.1.0) caused a non-recoverable error.
Please report this error to the mod author.
Error while running event BiterNestQuality::on_entity_spawned (ID 146)
Unknown entity name: rare-behemoth-spitter
stack traceback:
[C]: in function 'create_entity'
_ BiterNestQuality _ /control.lua:70: in function < _ BiterNestQuality _ /control.lua:62>
The initial warning popup does mention removing a single rare-behemoth-spitter among plenty of other things. Trying a previous autosave produces a similar result but with a rare-big instead.
Maybe it was in the process of being created or something?...