Hi TheSAguy,
It seems i cant load Bio industries on a headles server because of an unrecoverable error .
I tried to run bio industries just on its own, but it doesen change a thing, so atleast for this error its no a mod conflict.
Any help would be greatly appriciated.
0.000 2021-02-07 16:14:37; Factorio 1.1.19 (build 57957, linux64, headless)
0.011 Operating system: Linux (Gentoo 2.7)
0.011 Program arguments: "./factorio" "--start-server" "test"
0.011 Read data path: /GAMES/DIV_Games/factorio/data
0.011 Write data path: /GAMES/DIV_Games/factorio [571781/572179MB]
0.011 Binaries path: /GAMES/DIV_Games/factorio/bin
0.017 System info: [CPU: Intel(R) Xeon(R) CPU X5687 @ 3.60GHz, 16 cores, RAM: 145049 MB]
0.017 Environment: DISPLAY=<unset> WAYLAND_DISPLAY=<unset> DESKTOP_SESSION=<unset> XDG_SESSION_DESKTOP=<unset> XDG_CURRENT_DESKTOP=<unset> GL_FSAA_MODE=<unset> __GL_LOG_MAX_ANISO=<unset> __GL_SYNC_TO_VBLANK=<unset> __GL_SORT_FBCONFIGS=<unset> __GL_YIELD=<unset>
0.017 Running in headless mode
0.043 Loading mod settings Bio_Industries 1.1.9 (settings.lua)
0.044 Loading mod core 0.0.0 (data.lua)
0.102 Loading mod base 1.1.19 (data.lua)
0.423 Loading mod Bio_Industries 1.1.9 (data.lua)
0.718 Loading mod base 1.1.19 (data-updates.lua)
0.886 Loading mod Bio_Industries 1.1.9 (data-updates.lua)
0.917 Script @__Bio_Industries/prototypes/Bio_Tweaks/recipe.lua:5: BI.Settings.BI_Game_Tweaks_Disassemble: true
0.917 Script @Bio_Industries/prototypes/Bio_Tweaks/recipe.lua:8: Enabling disassemble recipes!
1.184 Loading mod Bio_Industries 1.1.9 (data-final-fixes.lua)
1.418 Checksum for core: 1905034584
1.418 Checksum of base: 1503457007
1.418 Checksum of stdlib: 0
1.418 Checksum of Bio_Industries: 3920187390
1.661 Prototype list checksum: 2889554937
1.744 Info PlayerData.cpp:70: Local player-data.json available, timestamp 1612710862
1.744 Info PlayerData.cpp:77: Cloud player-data.json unavailable
1.745 Factorio initialised
1.745 Warning FileUtil.cpp:575: test not found; using test.zip
1.745 Info ServerSynchronizer.cpp:29: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
1.745 Info ServerMultiplayerManager.cpp:780: updateTick(4294967295) changing state from(Ready) to(PreparedToHostGame)
1.745 Info ServerMultiplayerManager.cpp:780: updateTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame)
1.746 Loading map /GAMES/DIV_Games/factorio/bin/x64/test.zip: 685644 bytes.
1.759 Loading level.dat: 1147559 bytes.
1.764 Info Scenario.cpp:197: Map version 1.1.19-0
1.767 Info PrototypeMigrationList.cpp:194: Activating migration Bio_Industries/Bio_Industries_0.17.19.json
1.767 Info PrototypeMigrationList.cpp:194: Activating migration Bio_Industries/Bio_Industries_0.18.01.json
1.767 Info PrototypeMigrationList.cpp:194: Activating migration Bio_Industries/Bio_Industries_0.18.20_+0.17.51.json
1.767 Info PrototypeMigrationList.cpp:194: Activating migration Bio_Industries/Bio_Industries_0.18.29.json
1.767 Info PrototypeMigrationList.cpp:194: Activating migration Bio_Industries/Bio_Industries_0.18.31+1.01.01.json
1.767 Info PrototypeMigrationList.cpp:194: Activating migration Bio_Industries/Bio_Industries_0.18.35+1.01.05.json
1.825 Loading script.dat: 387 bytes.
1.828 Checksum for script /GAMES/DIV_Games/factorio/temp/currently-playing/control.lua: 4121531723
1.847 Checksum for script Bio_Industries/control.lua: 4220891248
1.855 Applying migration: Bio Industries: Bio_Industries_0.17.02.lua
1.857 Applying migration: Bio Industries: Bio_Industries_0.17.06.lua
1.858 Applying migration: Bio Industries: Bio_Industries_0.17.11.lua
1.859 Applying migration: Bio Industries: Bio_Industries_0.17.13.lua
1.860 Applying migration: Bio Industries: Bio_Industries_0.17.22.lua
1.862 Applying migration: Bio Industries: Bio_Industries_0.17.26.lua
1.863 Applying migration: Bio Industries: Bio_Industries_0.17.31.lua
1.864 Applying migration: Bio Industries: Bio_Industries_0.18.01.lua
1.864 Applying migration: Bio Industries: Bio_Industries_0.18.27+0.17.58.lua
1.865 Applying migration: Bio Industries: Bio_Industries_0.18.31+1.01.01.lua
1.865 Applying migration: Bio Industries: Bio_Industries_0.18.35+_1.01.05.lua
1.889 Error ServerMultiplayerManager.cpp:91: MultiplayerManager failed: "The mod Bio Industries (1.1.9) caused a non-recoverable error.
Please report this error to the mod author.
Error while running event Bio_Industries::on_configuration_changed
Bio_Industries/settings_changed.lua:34: attempt to index field '?' (a nil value)
stack traceback:
Bio_Industries/settings_changed.lua:34: in function 'musk_floor'
Bio_Industries/control.lua:277: in function 'handler'
stdlib/stdlib/event/event.lua:342: in function 'pcall'
stdlib/stdlib/event/event.lua:362: in function 'dispatch_event'
stdlib/stdlib/event/event.lua:438: in function 'dispatch'
stdlib/stdlib/event/event.lua:85: in function <stdlib/stdlib/event/event.lua:83>"
1.889 Info ServerMultiplayerManager.cpp:780: updateTick(4294967295) changing state from(CreatingGame) to(InitializationFailed)
1.889 Info CommandLineMultiplayer.cpp:209: Exit point.
1.893 Info ServerMultiplayerManager.cpp:140: Quitting multiplayer connection.
1.893 Info ServerMultiplayerManager.cpp:780: updateTick(4294967295) changing state from(InitializationFailed) to(Closed)
1.930 Info UDPSocket.cpp:218: Closing socket
1.931 Goodbye