Bio Industries


Provides useful buildings and items, like the Bio Farm for growing trees. Solar Farm and Large Accumulator to make your electric setup easier. Bio Fuel section to produce organic plastic and batteries. Lots of New Wood Products, like the big electric pole, wooden pipes, dart turret. Plant trees using seedlings. Change terrain from deserts to grasslands using Fertilizer - helps trees grow better. And a lot more… Please visit the homepage on the forums for more information and feedback.

Content
8 months ago
0.14 - 1.1
54.3K
Manufacturing

b Error on server Startup

3 years ago
(updated 3 years ago)

Hi TheSAguy,

It seems i cant load Bio industries on a headles server because of an unrecoverable error .
I tried to run bio industries just on its own, but it doesen change a thing, so atleast for this error its no a mod conflict.

Any help would be greatly appriciated.

0.000 2021-02-07 16:14:37; Factorio 1.1.19 (build 57957, linux64, headless)
0.011 Operating system: Linux (Gentoo 2.7)
0.011 Program arguments: "./factorio" "--start-server" "test"
0.011 Read data path: /GAMES/DIV_Games/factorio/data
0.011 Write data path: /GAMES/DIV_Games/factorio [571781/572179MB]
0.011 Binaries path: /GAMES/DIV_Games/factorio/bin
0.017 System info: [CPU: Intel(R) Xeon(R) CPU X5687 @ 3.60GHz, 16 cores, RAM: 145049 MB]
0.017 Environment: DISPLAY=<unset> WAYLAND_DISPLAY=<unset> DESKTOP_SESSION=<unset> XDG_SESSION_DESKTOP=<unset> XDG_CURRENT_DESKTOP=<unset> GL_FSAA_MODE=<unset> __GL_LOG_MAX_ANISO=<unset> __GL_SYNC_TO_VBLANK=<unset> __GL_SORT_FBCONFIGS=<unset> __GL_YIELD=<unset>
0.017 Running in headless mode
0.043 Loading mod settings Bio_Industries 1.1.9 (settings.lua)
0.044 Loading mod core 0.0.0 (data.lua)
0.102 Loading mod base 1.1.19 (data.lua)
0.423 Loading mod Bio_Industries 1.1.9 (data.lua)
0.718 Loading mod base 1.1.19 (data-updates.lua)
0.886 Loading mod Bio_Industries 1.1.9 (data-updates.lua)
0.917 Script @__Bio_Industries
/prototypes/Bio_Tweaks/recipe.lua:5: BI.Settings.BI_Game_Tweaks_Disassemble: true
0.917 Script @Bio_Industries/prototypes/Bio_Tweaks/recipe.lua:8: Enabling disassemble recipes!
1.184 Loading mod Bio_Industries 1.1.9 (data-final-fixes.lua)
1.418 Checksum for core: 1905034584
1.418 Checksum of base: 1503457007
1.418 Checksum of stdlib: 0
1.418 Checksum of Bio_Industries: 3920187390
1.661 Prototype list checksum: 2889554937
1.744 Info PlayerData.cpp:70: Local player-data.json available, timestamp 1612710862
1.744 Info PlayerData.cpp:77: Cloud player-data.json unavailable
1.745 Factorio initialised
1.745 Warning FileUtil.cpp:575: test not found; using test.zip
1.745 Info ServerSynchronizer.cpp:29: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
1.745 Info ServerMultiplayerManager.cpp:780: updateTick(4294967295) changing state from(Ready) to(PreparedToHostGame)
1.745 Info ServerMultiplayerManager.cpp:780: updateTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame)
1.746 Loading map /GAMES/DIV_Games/factorio/bin/x64/test.zip: 685644 bytes.
1.759 Loading level.dat: 1147559 bytes.
1.764 Info Scenario.cpp:197: Map version 1.1.19-0
1.767 Info PrototypeMigrationList.cpp:194: Activating migration Bio_Industries/Bio_Industries_0.17.19.json
1.767 Info PrototypeMigrationList.cpp:194: Activating migration Bio_Industries/Bio_Industries_0.18.01.json
1.767 Info PrototypeMigrationList.cpp:194: Activating migration Bio_Industries/Bio_Industries_0.18.20_+0.17.51.json
1.767 Info PrototypeMigrationList.cpp:194: Activating migration Bio_Industries/Bio_Industries_0.18.29.json
1.767 Info PrototypeMigrationList.cpp:194: Activating migration Bio_Industries/Bio_Industries_0.18.31
+1.01.01.json
1.767 Info PrototypeMigrationList.cpp:194: Activating migration Bio_Industries/Bio_Industries_0.18.35
+1.01.05.json
1.825 Loading script.dat: 387 bytes.
1.828 Checksum for script /GAMES/DIV_Games/factorio/temp/currently-playing/control.lua: 4121531723
1.847 Checksum for script Bio_Industries/control.lua: 4220891248
1.855 Applying migration: Bio Industries: Bio_Industries_0.17.02.lua
1.857 Applying migration: Bio Industries: Bio_Industries_0.17.06.lua
1.858 Applying migration: Bio Industries: Bio_Industries_0.17.11.lua
1.859 Applying migration: Bio Industries: Bio_Industries_0.17.13.lua
1.860 Applying migration: Bio Industries: Bio_Industries_0.17.22.lua
1.862 Applying migration: Bio Industries: Bio_Industries_0.17.26.lua
1.863 Applying migration: Bio Industries: Bio_Industries_0.17.31.lua
1.864 Applying migration: Bio Industries: Bio_Industries_0.18.01.lua
1.864 Applying migration: Bio Industries: Bio_Industries_0.18.27
+0.17.58.lua
1.865 Applying migration: Bio Industries: Bio_Industries_0.18.31
+1.01.01.lua
1.865 Applying migration: Bio Industries: Bio_Industries_0.18.35
+_1.01.05.lua
1.889 Error ServerMultiplayerManager.cpp:91: MultiplayerManager failed: "The mod Bio Industries (1.1.9) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event Bio_Industries::on_configuration_changed
Bio_Industries/settings_changed.lua:34: attempt to index field '?' (a nil value)
stack traceback:
Bio_Industries/settings_changed.lua:34: in function 'musk_floor'
Bio_Industries/control.lua:277: in function 'handler'
stdlib/stdlib/event/event.lua:342: in function 'pcall'
stdlib/stdlib/event/event.lua:362: in function 'dispatch_event'
stdlib/stdlib/event/event.lua:438: in function 'dispatch'
stdlib/stdlib/event/event.lua:85: in function <stdlib/stdlib/event/event.lua:83>"
1.889 Info ServerMultiplayerManager.cpp:780: updateTick(4294967295) changing state from(CreatingGame) to(InitializationFailed)
1.889 Info CommandLineMultiplayer.cpp:209: Exit point.
1.893 Info ServerMultiplayerManager.cpp:140: Quitting multiplayer connection.
1.893 Info ServerMultiplayerManager.cpp:780: updateTick(4294967295) changing state from(InitializationFailed) to(Closed)
1.930 Info UDPSocket.cpp:218: Closing socket
1.931 Goodbye

Pi-C
3 years ago

Could you provide the test file, please?

New response