During the singleplayer/multiplayer after mining/deconstructing/destroying prototype artillery the game crashes with the following error:
14938.166 Error ServerMultiplayerManager.cpp:90: MultiplayerManager failed: "The mod Bio Industries (0.18.29) caused a non-recoverable error.
Please report this error to the mod author.
Error while running event Bio_Industries::on_tick (ID 0)
LuaEntity API call when LuaEntity was invalid.
stack traceback:
__Bio_Industries__/control_bio_cannon.lua:126: in function 'handler'
__stdlib__/stdlib/event/event.lua:335: in function 'pcall'
__stdlib__/stdlib/event/event.lua:355: in function 'dispatch_event'
__stdlib__/stdlib/event/event.lua:438: in function <__stdlib__/stdlib/event/event.lua:389>
stack traceback:
[C]: in function '__index'
__Bio_Industries__/control_bio_cannon.lua:126: in function 'handler'
__stdlib__/stdlib/event/event.lua:335: in function 'pcall'
__stdlib__/stdlib/event/event.lua:355: in function 'dispatch_event'
__stdlib__/stdlib/event/event.lua:438: in function <__stdlib__/stdlib/event/event.lua:389>"
I was also able to reproduce the bug by starting new freeplay game with only base, stdlib and Bio Industries mods, adding the artillery to inventory using cheats, building and then mining it which results in the same crash.