During the singleplayer/multiplayer after mining/deconstructing/destroying prototype artillery the game crashes with the following error:
14938.166 Error ServerMultiplayerManager.cpp:90: MultiplayerManager failed: "The mod Bio Industries (0.18.29) caused a non-recoverable error.
Please report this error to the mod author.
Error while running event Bio_Industries::on_tick (ID 0)
LuaEntity API call when LuaEntity was invalid.
stack traceback:
__Bio_Industries__/control_bio_cannon.lua:126: in function 'handler'
__stdlib__/stdlib/event/event.lua:335: in function 'pcall'
__stdlib__/stdlib/event/event.lua:355: in function 'dispatch_event'
__stdlib__/stdlib/event/event.lua:438: in function <__stdlib__/stdlib/event/event.lua:389>
stack traceback:
[C]: in function '__index'
__Bio_Industries__/control_bio_cannon.lua:126: in function 'handler'
__stdlib__/stdlib/event/event.lua:335: in function 'pcall'
__stdlib__/stdlib/event/event.lua:355: in function 'dispatch_event'
__stdlib__/stdlib/event/event.lua:438: in function <__stdlib__/stdlib/event/event.lua:389>"
I was also able to reproduce the bug by starting new freeplay game with only base
, stdlib
and Bio Industries
mods, adding the artillery to inventory using cheats, building and then mining it which results in the same crash.