Hi! Thanks for your report!
Hello Your Mod is not Compatible with version 1.0 or ?
I thought it was.
Error while running event Bio_Industries::on_configuration_changed Bio_Industries/control.lua:208: attempt to index field '?' (a nil value) …
ServerMultiplayerManager.cpp:769: updateTick(4294967295) changing state from(CreatingGame) to(InitializationFailed) 124.978 Info CommandLineMultiplayer.cpp:208: Exit point.
Now that's interesting! :-)
elseif not game.is_multiplayer() then
force = game.players[1].force.name
The second line is where the error happens. Did you start a new game? And if you run a headless server, I suppose your game is a multiplayer game? So why on Nauvis would the test result in "not a multiplayer game"?
If we try to host a Headless Server we get this Error ^^
If we host a Server over the Game menu it doesn't crash or give any errors ^^
I don't have any experience with Headless. However, the error message seems to indicate that the game is not recognized as a multiplayer game, so it assumes it's single player -- but there's no player yet. So change the lines above (line 207f. in control.lua) to this:
elseif not game.is_multiplayer() and next(game.players) then
force = game.players[1].force.name
Does that help?