Bio Industries


Provides useful buildings and items, like the Bio Farm for growing trees. Solar Farm and Large Accumulator to make your electric setup easier. Bio Fuel section to produce organic plastic and batteries. Lots of New Wood Products, like the big electric pole, wooden pipes, dart turret. Plant trees using seedlings. Change terrain from deserts to grasslands using Fertilizer - helps trees grow better. And a lot more… Please visit the homepage on the forums for more information and feedback.

Content
9 months ago
0.14 - 1.1
54.4K
Manufacturing

b [Fixed] 0.17.52 update causes collision mask errors with Beautiful Bridge Railways and Cargo Ships

4 years ago
(updated 4 years ago)

When I updated the mod from v0.17.51 to v0.17.52, the game refused to start beacuse of the following errors which did not occur before.

The mods it had problems with are:
Beautiful Bridge Railways - v0.17.4
Cargo Ships - v0.0.50

The first error was:
Error ModManager.cpp:1332: entity prototype "bi-curved-rail-power" (curved-rail) collision mask does not collide with entity "bbr-curved-rail-brick" (curved-rail). rail collision masks must collide with all other rails. bi-curved-rail-power modifications: Bio Industries bbr-curved-rail-brick modifications: Beautiful Bridge Railway

After disabling Beautiful Bridge Railways, Cargo Ships now had the following error:
Error ModManager.cpp:1332: entity prototype "bridge_crossing" (straight-rail) collision mask does not collide with entity "bi-curved-rail-power" (curved-rail). rail collision masks must collide with all other rails. bridge_crossing modifications: Cargo Ships bi-curved-rail-power modifications: Bio Industries

After disabling both of them the game launched without any issues.
And Manually downgrading the mod back to v0.17.51 fixed the issues.

I hope you can fix this issue, and thank you for your work on this mod :)

Pi-C
4 years ago

Thanks for the report! Add compatibility for one mod and break two (or even more?) others -- I never should have touched the collision masks! But I'll see if I can find a solution … :-D

Pi-C
4 years ago

Fixed in 0.17.53/0.18.22 …

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