Bio Industries


Provides useful buildings and items, like the Bio Farm for growing trees. Solar Farm and Large Accumulator to make your electric setup easier. Bio Fuel section to produce organic plastic and batteries. Lots of New Wood Products, like the big electric pole, wooden pipes, dart turret. Plant trees using seedlings. Change terrain from deserts to grasslands using Fertilizer - helps trees grow better. And a lot more… Please visit the homepage on the forums for more information and feedback.

Content
6 months ago
0.14 - 1.1
53.3K
Manufacturing

g Unminable Bots

6 years ago

Hi there, love the mod, would appreciate if 'Unminable Bots' was default off since it changes behavior that's generally outside of the scope one would assume from the mod (and hunting down which mod changes this is a PAIN! Especially when you grab a modpack or something similar).

Also, please add it onto your page and if possible change the text here
https://i.imgur.com/4PGtMNn.png to say Unminable without hover as with longer pages hovering over every single text when trying to find something so (arguably) important is a real chore.

Thanks!

6 years ago

Agreed! Don't add "features" that aren't within the mod's expected scope. Revert the unminable bots change. I removed Nexela's Picker Extended for this aggravating everything defaulted on kitchen-sink feature creep. Leave extra features like this to purpose build mods such as https://mods.factorio.com/mod/UnminableBots .

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