Better Planets


Flexible, safe starmap planets and stars edits with orbit controls, icons, connections and tech tweaks. Designed to be played with mods that are listed below. However, can be played as a standalone mod.

Tweaks
7 days ago
2.0
1.50K
Factorio: Space Age Icon Space Age Mod
Planets

i Carna Integration Pretty please?

8 days ago

Carna looks like a great mod but it right now spawns literally on the right on top of a bunch of other planets and having the inability to manually switch it's position is the only thing that right now is stopping me from playing with it.
https://mods.factorio.com/mod/carna

8 days ago

Added

7 days ago

Thank you

7 days ago

BTW how hard is it to add new locations? Cause if it's like 2 minutes of work, could I request adding ___ as locations?

https://mods.factorio.com/mod/VoidProcessing?from=search - This is an expansion that is not finished but adds an end game black hole you can travel to, it
has two locations, the black hole and it's approach.
https://mods.factorio.com/mod/deep-space-encounters - This is a completely new mod that adds something... If it takes a while to make these custom
settings this isn't necessary but I feel like it's better to have more control than less.

7 days ago

No, I made functions that works like easy configuration fetching, everything that I need to know is mod name and actual location name (can be viewed in debug in-game, under location), but usually I open mod files and search in prototypes files for exact location name. So, the config looks like this:
{name="carna", mod="carna", radius=0, angle=0},
If you are familiar with lua or any programming language and you want to dig deeper, you can look at the repo Better-Planets on github (link in bio), config.lua file.
I added your requested locations, but positions for them I set 0 (I don't know where they supposed to be) and they are disabled by default, so you can change them manually as you wish.

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