Changes modular armor batteries to work as removable battery packs able to power armor, vehicles or your factory.
Version: 0.0.11 Date: 2020-06-10 Bugfixes: - Don't assume that a burner must specify fuel_category or fuel_categories. - Fix changelog entry.
Version: 0.0.10 Date: 2020-06-08 Changes: - Some actual research to unlock things. - Recipes to convert battery-powered vehicles to their original versions. - Sort battery-powered vehicles after their vanilla counterparts. Sounds: - Use substation sound for engine noise for battery-powered vehicles instead of complete silence. Graphics: - Added icon overlay that matches new battery graphics. - Added icon overlay to battery-powered vehicles. - New improved icons. Bugfixes: - No longer creates battery-powered AAI miners.
Version: 0.0.9 Date: 24. 05. 2020 Changes: - Updated for Factorio v0.18 - Removed the secondary-input battery charger, as it is no longer necessary. Bugfixes: - No longer creates battery-powered boat/ship engines from the Cargo ships mod. - No longer creates a charged helicoper remote control. - No longer allows recharging the batteries from SchallPrimaryBattery
Version: 0.0.8 Date: 28. 04. 2019 Changes: - Use emissions_per_minute instead of emissions_per_second_per_watt - Add a battery charger that runs at secondary-input priority so as to not disable accumulators.
Version: 0.0.7 Date: 19. 04. 2019 Changes: - Allow productivity for intermediate recipes (battery holder, battery holder frame, battery holder contacts). - Set input_flow_limit and output_flow_limit on charger/discharger to prevent their energy buffer from being used as a very tiny accumulator.
Version: 0.0.6 Date: 14. 04. 2019 Changes: - Be more accepting with ingredient specification - Skip ingredients which do not have an ingredient.name?
Version: 0.0.5 Date: 07. 04. 2019 Changes: - Battery generator now also placeable as equipment.
Version: 0.0.4 Date: 06. 04. 2019 Changes: - Different overlay depending on size of battery-equipment. - Now blacklists and replaces individual sounds (though there's no replacement sounds yet). Bugfixes: - Should no longer produce battery-powered vehicles where the original vehicle doesn't run on burner fuel. - Only creates charged battery packs where the original actually acts as a battery (tertiary power).
Version: 0.0.3 Date: 31. 03. 2019 Bugfixes: - Doesn't fail when attempting to find the items that place the various component vehicles for the Helicopter mod.
Version: 0.0.2 Date: 25. 03. 2019 Changes: - Attach battery-powered vehicle to the same technology as the original vehicle, rather than having it unlocked from the start. Bugfixes: - No longer attempts to charge vanishingly small battery-equipment, preventing generating an invalid recipe.
Version: 0.0.1 Date: 22. 03. 2019 Changes: - Initial release.