Batteries Not Included

Run electric trains using battery packs that can be removed and recharged.
3 months ago
0.15 - 0.17
2723

Changelog

Version: 0.2.1
Date: 31. 03. 2019
  Bugfixes:
    - Update research requirements for changes made in Factorio 0.17.23
    - Fix crash when adding Batteries Not Included to an existing save that had QuickItemSwap enabled.
              

Version: 0.2.0
Date: 26. 02. 2019
  Changes:
    - Update for Factorio 0.17
              

Version: 0.1.4
Date: 08. 10. 2018
  Changes:
    - Added German translations.  Thanks to MrBesen and SuperSandro2000 for contributing.
    - Partially-depleted batteries are no longer completely lost when mining a vehicle and are returned in the form of
      a fully-depleted battery instead.
    - Increased amount of cables, circuits and advanced circuits required for making charging stations.
    - Support QuickItemSwap natively. (QIS already supports Batteries Not Included, so this change should be invisible.)
              

Version: 0.1.3
Date: 14. 23. 2017
  Changes:
    - Rapid Charging Station rebalanced: Now requires 15 advanced processing units (reduced from 20), has 250% speed (increased from 200), and 80% efficiency (reduced from 100%).
    - Charging stations no longer produce drain.
              

Version: 0.1.2
Date: 14. 12. 2017
  Bugfixes:
    - Fixed Electric Locomotive being available without being researched.
    - Fixed Heavy Duty Battery Packs to require Electric Energy Distribution 1 instead of Electric Energy Distribution 2.  It no longer is a green science recipe depending on a blue science recipe.
  Changes:
    - Renamed "Heavy Duty Battery Packs" technology to "Battery Packs".  Heavy-Duty Battery Packs may appear in another incarnation in the future.
    - Removed research dependency on batteries, since it is implied by also depending on Accumulators.
    - Support Factorio 0.16 native changelog features.
              

Version: 0.1.1
Date: 13. 12. 2017
  Changes:
    - Update for Factorio 0.16
    - Temporarily remove support for QuickItemSwap to work around [a bug in the current Factorio experimental](https://forums.factorio.com/viewtopic.php?f=182&t=54567&p=321491).  To counteract this, support is now provided in QuickItemSwap itself.
              

Version: 0.1.0
Date: 11. 12. 2017
  Changes:
    - First release.