New biters with better resistance to some damage types. Now you need weapons with "physical", "explosion", "impact", "acid", "fire", "laser" and "electric" damage.
0.0.6 - Fixed error with some mod, that adds unit["cursed-blood"] without animation layers 0.0.5 - Added settings for enemies and their bases 0.0.4 - Added support for [Resource Spawner Overhaul](https://mods.factorio.com/mod/rso-mod) 0.0.3 - Added spawners with resistances 0.0.2 - Added spawning; now biter resist is 80% 0.0.1 - Initial Release