Bad Biters

New biters with better resistance to some damage types. Now you need weapons with "physical", "explosion", "impact", "acid", "fire", "laser" and "electric" damage.
2 months ago
0.16
748

Changelog

0.0.6
 - Fixed error with some mod, that adds unit["cursed-blood"] without animation layers

0.0.5 
 - Added settings for enemies and their bases

0.0.4
 - Added support for [Resource Spawner Overhaul](https://mods.factorio.com/mod/rso-mod)

0.0.3
 - Added spawners with resistances

0.0.2
 - Added spawning; now biter resist is 80%

0.0.1
 - Initial Release