Auto Trash


Allows saving of different logistic request setups Enable autotrash only in certain logistic networks Load your spidertron with different setups with a single click Load one or more preset after respawning Trash unrequested items

Content
3 years ago
0.13 - 1.1
37.5K
Logistic network

g Crash when dropping blueprint to import button

1 year, 7 months ago

There is a crash when you drag a blueprint directly to the blueprint import button and click it.

Please report this error to the mod author.

Error while running event AutoTrash::on_gui_click (ID 1)
Unknown item name: signal-green
stack traceback:
[C]: in function 'newindex'
__flib
/gui.lua:128: in function 'recursive_build'
flib/gui.lua:179: in function 'build'
AutoTrash/scripts/gui.lua:947: in function 'adjust_slots'
AutoTrash/scripts/gui.lua:74: in function 'import_presets'
AutoTrash/scripts/gui.lua:434: in function 'handler'
AutoTrash/control.lua:109: in function <AutoTrash/control.lua:100>
78045.485 Error ServerMultiplayerManager.cpp:92: MultiplayerManager failed: "The mod Auto Trash (5.3.13) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event AutoTrash::on_gui_click (ID 1)
Unknown item name: signal-green
stack traceback:
[C]: in function 'newindex'
__flib
/gui.lua:128: in function 'recursive_build'
flib/gui.lua:179: in function 'build'
AutoTrash/scripts/gui.lua:947: in function 'adjust_slots'
AutoTrash/scripts/gui.lua:74: in function 'import_presets'
AutoTrash/scripts/gui.lua:434: in function 'handler'
AutoTrash/control.lua:109: in function <AutoTrash/control.lua:100>"
78045.485 Info ServerMultiplayerManager.cpp:797: updateTick(9645100) changing state from(InGame) to(Failed)
78045.494 Quitting: multiplayer error.

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