Hi,
first of all, after the latest patches, I really like the mod as the UI fits perfectly with the rest of Factorio :). Secondly, thanks for your mod in general, this really helps with games with a whole bunch of mods increasing the complexity of the game (such as Krastorio2 and Space Exploration) I really want you to know your work is really worth, but hey, I think you already know ^^'
Ok so the reason why I'm posting the thread is I found 2 Bugs:
1st is pretty straight forward; After clicking "Autostrash above request" (the original state was unticked): http://prntscr.com/va9tck
2nd will be a bit shadier (or at least from my perspective); I've spotted odd freezes in certain situations. All happened when I give a deconstruction order (the bigger order the bigger FPS/UPS drop). However, I noticed, or it looks to me like that at least, that these lags are in relation to roboport (and maybe with construction robots). Here's the screenshot of a time usage when the drop occurred: https://imgur.com/a/Wwd6dmE
The second mod that seems to be affected is Repair Turret by Klonan, although the usage time is significantly lower than Auto Trash's time at the same time.
Cheers,
Jouki