Mods introducing new content into the game.
Version: 0.2.3 Date: 27/11/2020 Changes: - Changes were in fact needed, one of the references had been renamed/merged.
Version: 0.2.2 Date: 27/11/2020 Changes: - Bumped version number to support 1.1, mod seems to work just fine with no changes needed.
Version: 0.2.1 Date: 30/09/2020 Changes: - Merged patch from Kingdud to re-order effects of artillery shell, making it work with artillery auto-fire correctly.
Version: 0.2.0 Date: 25/09/2020 Changes: - Updated to the new nuclear explosion effects.
Version: 0.1.12 Date: 10/02/2020 Changes: - Marked mod as compatible with 0.18 (Sorry it took so long!)
Version: 0.1.11 Date: 25/06/2019 Changes: - The shell now correctly updates the map - Thanks to Adrian Vanderwal (https://github.com/adrianvanderwal)
Version: 0.1.10 Date: 14/05/2019 Changes: - Russian Localisation - Thanks to JohnTheCoolingFan (https://github.com/JohnTheCoolingFan)
Version: 0.1.9 Date: 05/03/2019 Changes: - Add changelog.txt - Update thumbnail.png
Version: 0.1.8 Date: 04/03/2019 Changes: - Add thumbnail.png
Version: 0.1.7 Date: 04/03/2019 Changes: - Support for Factorio 0.17 - Version number was changed and I changed it again not realising - Skipped a version number! - Thanks to Poempelfox (https://github.com/poempelfox) who did the update entirely.
Version: 0.1.5 Date: 18/01/2018 Changes: - Added optional support for the Mushroom Clouds mod - Rolled back support for the mod (support had been added by Mushroom Clouds 30 minutes prior to pushing the change)
Version: 0.1.4 Date: 18/12/2017 Changes: - Added migration script - All existing saves with Atomic Bomb already researched should now have the shell unlocked
Version: 0.1.3 Date: 17/12/2017 Changes: - Removed separate, redundant technology - Atomic Bomb technology now the only requirement
Version: 0.1.2 Date: 15/12/2017 Changes: - Added Atom Bomb as a prerequisite technology
Version: 0.1.1 Date: 15/12/2017 Changes: - Recipe Change
Version: 0.1.0 Date: 15/12/2017 Changes: - Initial Release