In our multiplayer it seemed like if you placed a new machine, it had a bigger change of getting damaged than an older machine that had run for a longer time, obviously i don't know. My friends abandoned the game cause they couldn't handle the machines braking so often, we incrised the default brake time. (MTBF 135)
It should be even double from that.. According to my friends. I Digress, so I feel like there should be few settings, like "foundations should have a % number of how much they reduce damage, it is pointless if you have refined concrete as 100%" It's just a pointless mod in my opinion at that point, "extra steps and all that."
Also pollution clogging should have settings. Like a way to only count the amount of pollution not an actual static value.
And the static value should be a random number * how many products you are producing with it. no need to start counting the actual amount of produced items per unit just extract an value from produced items per minute etc..
These are my thoughts on how to make the mod more "friend" friendly.. stupid friends just want bigger guns and nothing to be too hard.. but it's too hard TOO HARD JONE TOO HARD!!! WELL FUCKING MAKE THE SYSTEM RECILIANT TO FAILURE THAT WAS THE FREAKING POINT OF THE MOD ANYWAYS! FFS!
like i was saying My thoughts, use as you like, pls do not get offended by my comments :) I love the mod.. And now I will implement your bot braking mod as my "friends" who want to play EZ mode are not there anymore