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Asphalt Roads

by Arcitos

Asphalt pavement for increased vehicle speed. Also includes tiles for lane marking (single and double lines) and various hazard areas.

Tweaks
5 years ago
0.14 - 0.18
353

g Lets drop this down to Green Science Kay ?

7 years ago

Research requirements are a bit over the top for a road mod. The requirements of purple and blue science prevent early creation of road systems.

7 years ago

I was about to create a discussion to ask if this was possible. Blue and purple science requirements are relegating this mod to a purely aesthetic (and not functional) category. When i finally research Asphalts my bots are way faster than any vehicle.

7 years ago

You should read changelog, before asking to nerf requirements: "Added a setting for reduced research cost (thanks for your code snippet, bitbased!)" You just have to in mod's settings check "simplifier research" option and voilà. I think that blue science packs for research requirement are fair enough for these sweet roads. Cheers.

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