Asphalt pavement for increased vehicle speed. Also includes tiles for lane marking (single and double lines) and various hazard areas.
Small changes concerning balance, gameplay, or graphics.
Looks like some of the new terrain decals are not removed/show through the pavement which makes it look bad. https://imgur.com/2E7ob0e
Thanks for your report! I don't know if this has something to to with lowering the tile layer down to 58/59, because stone path or concrete tiles are not affected by this. I'm working on a fix for this.
The issue was caused by the tile layer of asphalt beeing lower than 60. This is now fixed (i reverted my changes done in version 1.1.1).
Thanks