Adds a new type of enemy to the game called "Snappers" with custom sprites and animations. They're heavily armoured but slower than regular biters. This mod is compatible with most other mods.
Mods introducing new content into the game.
Changes to enemies or entirely new enemies to deal with.
Add Spreadytails
posted by
Hipchurch
8 months ago
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Ideas & suggestions |
0
last message by
Hipchurch
8 months ago
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Adjust the color mask of the spawner.
posted by
Tserup
10 months ago
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Ideas & suggestions |
0
last message by
Tserup
10 months ago
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Will snapper corpses decay like other enemies in 2.0?
posted by
SelfReplicatingToaster
1 year, 21 days ago
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Ideas & suggestions |
1
last message by
CybranM
1 year, 21 days ago
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Biter pollution cost
posted by
Buffalo_Soldier
1 year, 1 month ago
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Ideas & suggestions |
2
last message by
Buffalo_Soldier
1 year, 1 month ago
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Changing nest option to be default
posted by
zinful
1 year, 9 months ago
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Ideas & suggestions |
1
last message by
CybranM
1 year, 1 month ago
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Schall mod compatibility
posted by
Techlich
1 year, 11 months ago
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Ideas & suggestions |
0
last message by
Techlich
1 year, 11 months ago
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HIgher values
posted by
EliSc
5 years ago
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Ideas & suggestions |
1
last message by
CybranM
5 years ago
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Mod compatibility
posted by
EmuLegs
5 years ago
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Ideas & suggestions |
1
last message by
CybranM
5 years ago
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AI problems
posted by
Dragonling
5 years ago
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Ideas & suggestions |
2
last message by
Dragonling
5 years ago
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Its own spawner
posted by
MFerrari
5 years ago
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Ideas & suggestions |
1
last message by
Damokles
5 years ago
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Polish translation.
posted by
Vrozaksen
5 years ago
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Ideas & suggestions |
1
last message by
CybranM
5 years ago
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Do you have a name for them?
posted by
Fiendix
5 years ago
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Ideas & suggestions |
3
last message by
conn11
5 years ago
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[request] settings
posted by
Dragonling
5 years ago
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Ideas & suggestions |
1
last message by
CybranM
5 years ago
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