Arborium Renewed

by Cordina

Grow your own trees! Automate wood production or grow your own forests.

Content
2 months ago
0.18 - 2.0
3.40K
Manufacturing

Changelog

Version: 0.20.1
Date: 11/01 2025
  Additions:
    - If resin is added by another mod, give the option to melt seeds into resin
    - Mulchers can now be connected to the circuit network to have ther contents read (just like assembling machines)
  Changes:
    - Mulcher now requires technology "dendrology" to be researched
  Fixes:
    - Fixed a results bug when not using generic seeds
Version: 0.20.0
Date: 30/10 2024
  Changes:
    - Updated for Factorio 2.0
    - Made option to create generic tree seeds, not an unique seed for each tree type (easier for storing / melting / burning seeds)
Version: 0.19.1
Date: 06/03 2021
  Changes:
    - made Mulchers and Arboriums fast replacable
  Fixes:
    - fixed compatibility with multi icon trees (as used by Alien Biomes)
Version: 0.19.0
Date: 06/03 2021
  Changes:
    - Updated to work with Factorio v. 1.1
Version: 0.18.0
Date: 10/03 2020
  Changes:
    - Updated to work with Factorio v. 0.18
  Fixes:
    - fixed some graphic issues
Version: 0.17.0
  Changes:
    - Updated to work with Factorio v. 0.17
Version: 0.16.0
  Changes:
    - Updated to work with Factorio v. 0.16
Version: 0.15.3
  Additions:
    - Added a settings option that adjusts how effective smelting seeds is.
  Changes:
    - Made the different tiers of arboriums and mulchers appear in the correct order in the crafting/inventory menus.
    - Made mod compatible with the "Explosive Termites" mod (fix by Kenira)
  Fixes:
    - Bug fixes / code optimization.
    - Fixed bug where drones interacted incorrectly with certain types of trees
Version: 0.15.2
  Additions:
    - Added an option to make trees placeable on the grid (on by default)
    - Added an option to have seeds smelt into wood like they used to rather than have them used as fuel.
  Fixes:
    - Fixed modules not working on the Mulcher MK-II
Version: 0.15.1
  Info
    This update was put together mostly by Undarl. Thanks Undarl!
  Additions:
   - Added settings
  Changes:
    - Arboriums and Mulchers now have their own sound effects while running
  Fixes:
    - Arboriums and Mulchers now have proper inventory icons
    - Locale compatibility for alien biomes and other mods
    - Fixed incomplete seed fuel data
Version: 0.15.0
  Changes:
    - Updated to work with Factorio v. 0.15
    - Seeds can now be used as fuel (fuel value 800kJ)
    - Seeds can no longer be smelted into wood
  Fixes:
    - Fixed a crashing bug related to trees that have no minable field in their data
    - Fixed a mod compatibility issue with planted saplings
Version: 0.0.4
  Additions:
    - Added a MK-2 mulcher
    - Added MK-2 and MK-3 arboriums
  Changes:
    - New technology may now be researched
    - Seeds no longer smelt to resin instead of wood if bob's mods are being used
    - Seeds now stack up to 500
    - Can now detect all trees in the game, including modded ones
  Fixes:
    - Bio Industries no longer causes seeds to cease existing on the mortal plane
    - No longer tries to re-define trees, just edits them
Version: 0.0.3
  Changes:
    - Made seeds smelt to resin instead of wood if bob's mods are being used
    - Made seeds stack up to 200
Version: 0.0.2
  Changes:
    - Gave the mulcher custom graphics
    - Made seeds smeltable into wood
Version: 0.0.1
  Info:
    Initial release