Arborium Renewed

by Cordina

Grow your own trees! Automate wood production or grow your own forests.

Content
5 days ago
0.18 - 2.0
2.81K
Manufacturing

Changelog

0.0.1
- Initial release
0.0.2
- Gave the mulcher custom graphics
- Made seeds smeltable into wood
0.0.3
- Made seeds smelt to resin instead of wood if bob's mods are being used
- Made seeds stack up to 200
0.0.4
- New technology may now be researched
- Added a MK-2 mulcher
- Added MK-2 and MK-3 arboriums
- Seeds no longer smelt to resin instead of wood if bob's mods are being used
- Seeds now stack up to 500
- Bio Industries no longer causes seeds to cease existing on the mortal plane
- No longer tries to re-define trees, just edits them
- Can now detect all trees in the game, including modded ones
0.15.0
- Updated to work with Factorio v. 0.15
- Seeds can now be used as fuel (fuel value 800kJ)
- Seeds can no longer be smelted into wood
- Fixed a crashing bug related to trees that have no minable field in their data
- Fixed a mod compatibility issue with planted saplings
0.15.1
This update was put together mostly by Undarl. Thanks Undarl!
- Arboriums and Mulchers now have proper inventory icons.
- Locale compatibility for alien biomes and other mods.
- Arboriums and Mulchers now have their own sound effects while running.
- Fixed incomplete seed fuel data.
- Added settings.
0.15.2
- Fixed modules not working on the Mulcher MK-II
- Added an option to make trees placeable on the grid (on by default)
- Added an option to have seeds smelt into wood like they used to rather than have them used as fuel.
0.15.3
- Bug fixes / code optimization.
- Added a settings option that adjusts how effective smelting seeds is.
- Made the different tiers of arboriums and mulchers appear in the correct order in the crafting/inventory menus.
- Fixed bug where drones interacted incorrectly with certain types of trees
- Made mod compatible with the "Explosive Termites" mod (fix by Kenira)
0.16.0
- Updated to work with Factorio v. 0.16
0.17.0
- Updated to work with Factorio v. 0.17
0.18.0
- Updated to work with Factorio v. 0.18
- fixed some graphic issues
0.19.0
- Updated to work with Factorio v. 1.1
0.19.1
- fixed compatibility with multi icon trees (as used by Alien Biomes)
- made Mulchers and Arboriums fast replacable
0.20.0
- Updated for Factorio 2.0
- Made option to create generic tree seeds, not an unique seed for each tree type (easier for storing / melting / burning seeds)