Mods introducing new content into the game.
0.0.1 - Initial release 0.0.2 - Gave the mulcher custom graphics - Made seeds smeltable into wood 0.0.3 - Made seeds smelt to resin instead of wood if bob's mods are being used - Made seeds stack up to 200 0.0.4 - New technology may now be researched - Added a MK-2 mulcher - Added MK-2 and MK-3 arboriums - Seeds no longer smelt to resin instead of wood if bob's mods are being used - Seeds now stack up to 500 - Bio Industries no longer causes seeds to cease existing on the mortal plane - No longer tries to re-define trees, just edits them - Can now detect all trees in the game, including modded ones 0.15.0 - Updated to work with Factorio v. 0.15 - Seeds can now be used as fuel (fuel value 800kJ) - Seeds can no longer be smelted into wood - Fixed a crashing bug related to trees that have no minable field in their data - Fixed a mod compatibility issue with planted saplings 0.15.1 This update was put together mostly by Undarl. Thanks Undarl! - Arboriums and Mulchers now have proper inventory icons. - Locale compatibility for alien biomes and other mods. - Arboriums and Mulchers now have their own sound effects while running. - Fixed incomplete seed fuel data. - Added settings. 0.15.2 - Fixed modules not working on the Mulcher MK-II - Added an option to make trees placeable on the grid (on by default) - Added an option to have seeds smelt into wood like they used to rather than have them used as fuel. 0.15.3 - Bug fixes / code optimization. - Added a settings option that adjusts how effective smelting seeds is. - Made the different tiers of arboriums and mulchers appear in the correct order in the crafting/inventory menus. - Fixed bug where drones interacted incorrectly with certain types of trees - Made mod compatible with the "Explosive Termites" mod (fix by Kenira) 0.16.0 - Updated to work with Factorio v. 0.16 0.17.0 - Updated to work with Factorio v. 0.17 0.18.0 - Updated to work with Factorio v. 0.18 - fixed some graphic issues 0.19.0 - Updated to work with Factorio v. 1.1 0.19.1 - fixed compatibility with multi icon trees (as used by Alien Biomes) - made Mulchers and Arboriums fast replacable 0.20.0 - Updated for Factorio 2.0 - Made option to create generic tree seeds, not an unique seed for each tree type (easier for storing / melting / burning seeds)