Arachnids on normal enemy force


Would you like to know more? Changes ArachnidsFaction to put arachnids on the same force as vanilla biters, now with green blood, and spawning on desert areas.

Content
3 days ago
1.1 - 2.0
4.35K
Enemies

b Crash with rampant fixed

11 months ago

On game start. Unsure if this should be fixed by ramparnt instead, but i assume this mod does not remove the Arachnids force when moving them to biters, which confuses rampant. I'll report this on rampant fixed too.

The mod Rampant, fixed (1.7.5) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event RampantFixed::on_tick (ID 0)
Unknown force: arachnid
stack traceback:
[C]: in function 'count_entities_filtered'
RampantFixed/libs/ChunkUtils.lua:213: in function 'scorePlayerBuildings'
RampantFixed/libs/ChunkUtils.lua:374: in function 'mapScanPlayerChunk'
RampantFixed/libs/MapProcessor.lua:366: in function 'scanPlayerMap'
RampantFixed/control.lua:1483: in function <RampantFixed/control.lua:1420>

11 months ago

rampant mod is expecting the arachnid force, that does not exist here...

New response