Alternate Vanilla Factorio

by gw71

Substantial changes to give a 'new game' vanilla-like experience again to those who have already launched a rocket in the base game. Meant to be played with Deathworld preset

Tweaks
7 months ago
1.1
78

Changelog

Version: 0.2.2
Date: 2023-Aug-31
  Balancing:
    - reverted modular and power armor inventory bonuses to vanilla values
Version: 0.2.1
Date: 2023-Aug-01
  Changes:
    - increased solar panel equipment stack size
    - increased medium power pole effect range
Version: 0.2.0
Date: 2023-Mar-21
  Balancing:
    - substantial increase in power consumption of later buildings
    - recipes for module 2 and 3 are much more expensive
    - adjusted mining productivity research to +20%, to balance the 0.1.3 buff
  Changes:
    - burner inserter can fuel itself using a building's fuel slot
    - buff radar reveal and scanning ranges
    - refinery and chemplant are more expensive to make
    - circuit wires (green/red) are now free
  Notes:
    - updating to this version is NOT recommended until you scale your power production up
    - if you have not reached oil processing yet, updating to this version should be fine
Version: 0.1.3
Date: 2022-Dec-24
  Balancing:
    - slight buff to burner and electric miner speeds
    - substantial increase to refinery and chemplant pollution
Version: 0.1.2
Date: 2022-Sep-30
  Fixes:
    - express transport belt recipe now yields 2 belts as intended
Version: 0.1.1
Date: 2022-Sep-05
  Balancing:
    - adjusted recipes of poison and adhesive grenades
Version: 0.1.0
Date: 2022-Aug-19
  Notes:
    - initial release