Alt Recipes & Processing

by Sgamez

This mod changes: Stack sizes. & Adds alternate recipes for Bob's rocket fuel & other Chemicals

Tweaks
2 hours ago
2.0
275
Fluids

Changelog

Version: 0.1.42
Date: 01.12.25
  Bugfixes:
    - Vesta Crash with update 0.1.41
Version: 0.1.41
Date: 01.12.25
  Changes:
    - Improved Metal & Stars Antimatter bots Cargo & Speed.
    - Changed recipes for bots if playing along with:- https://mods.factorio.com/mod/Better_Robots_Extended
    - Setting based recipes using the setting within the: https://mods.factorio.com/mod/Better_Robots_Extended
Version: 0.1.40
Date: 30.11.25
  Changes:
    - Removed old bobs captive bitters code.
    - Made Linox's Tungsten gear wheel merge with bobs.
    - Made seed Recipe selective where the old one can be chosen but new one is priority default.
  Info:
    - From bobs issue tracking https://github.com/modded-factorio/bobsmods/issues/419
Version: 0.1.39
Date: 29.11.25
  Bugfixes:
    - Missing Quality dependency crash.
Version: 0.1.38
Date: 28.11.25
  Bugfixes:
    - Allowed {space-age] science pack to bee used by [item=bob-lab-2].
    - Name for synthetic carbon fiber.
Version: 0.1.37
Date: 21.11.25
  Features:
    - Added 5x option to adjust the amount of received seeds. Output ranges from 50-10%
Version: 0.1.36
Date: 18.11.25
  Features:
    - Added setting to convert [item=stone] in [recipe=grenade] to [item=copper-plate]
Version: 0.1.35
Date: 16.11.25
  Changes:
    - Merged Plutonium from 2 mods.
Version: 0.1.34
Date: 15.11.25
  Features:
    - Compatibility 🌐Secretas&Frozeta. modules.
  Changes:
    - Added all god module to the new category row.
    - Organized All modules in: Base, SpaceAge/Quality, Secretas&Frozeta, Metal & Stars, DiaDie.
    - Changed god moddule progression along with Secretas&Frozeta mod.
    - Reverted back to original [item=logistic-science-pack] recipe & tweaked it instead. if conditions = if mods["boblogistics"] and not mods["bobplates"].
Version: 0.1.33
Date: 10.11.25
  Features:
    - Added Head Shield tile to Scrap Recycling recipe so you should now receive those without having to use scrap-reprocessor mod.
  Changes:
    - Removed Redundant God Module fix.
    - Removed Redundant bobs & Gleba reborn Centrifuging fix.
    - Remove joke utility recipe no one told me to keep it. So it's gone & no i won't add it back.
Version: 0.1.32
Date: 27.08.25
  Changes:
    - Quantum-diffuser mod https://mods.factorio.com/mod/Quantum-diffuser
    - Tweaked tech & Recipes.
    - Unification on Bobs from metals and stars
    - Unification on metals and stars --> https://mods.factorio.com/mod/James-Oil-Processing
  Features:
    - Added option to disable landing pad radar coverage. Should a quality mod make it to high.
    - Made New "carbon-fiber" recipe with custom crafting category. Setting to be added soon.
    - Added Optional TechExtension setting, adding Production & Utility Packs to it's tech. https://mods.factorio.com/mod/Teleporters
    - Stack option for [item=mirandite-asteroid-chunk] if not BigBags.
    - Option to remove solar panel from utility science pack recipe.(Bob mods)
    - Added ThoriumPlutoniumEnrichment recipe for bobs.
  Bugfixes:
    - Crash BigMiner error. Showing up due to missing dependencies checks. 
    - Missing quality. In God Modules's mods. Overwriting "adjustable-quality" mods function.
  Info:
    - Sorry should the be some uncompleted Features/Functions/Content.
    - If you have this installed from beta version on discord click the trash can to delete & reinstall for the full mod version.
Version: 0.1.31
Date: 23.08.25
  Changes:
    - Calcium Chloride recipe with Space bob combined.
    - Changed how the big mining drill setting work if playing with bobs mining mods.
    - Made bots from https://mods.factorio.com/mod/Better_Robots_Extended use bobs intermediates.
    - Alt Syngas for mod https://mods.factorio.com/mod/James-Oil-Processing
    - Made [fluid=bob-ammonia] = [fluid=ammonia] to not have 2 liquids being the same.
    - Changed recipe for [item=I-greenhouse] if the mods setting require gleba is enabled https://mods.factorio.com/mod/Wood_Gasification_updated
    - Changed recipe for [item=I-greenhouse] --||-- regarding bobs mod too https://mods.factorio.com/mod/Wood_Gasification_updated
Version: 0.1.30
Date: 21.08.25
  Changes:
    - https://mods.factorio.com/mod/god-module Added code for Quality Module prerequisites.
    - https://mods.factorio.com/mod/Better_Robots_Extended Fixed duplicate recipe & tech when "boblogistics" = active.
    - https://mods.factorio.com/mod/Better_Robots_Extended Fixed crafting menu order.
    - https://mods.factorio.com/mod/Better_Robots_Extended Tweaked crafting recipe when using "bobelectronics" mod.
Version: 0.1.29
Date: 27.07.25
  Changes:
    - Made oil-processing use craft a pumpjack to progress. due to James Oil Extravaganza.
    - Made salted fish heal 160 instead of 80 SaltedFish mod.
    - Changed Lamp parameters Light = {intensity = 1, size = 50, colour = {1, 1, 1}}.
    - Some Gregtorio Changes. Not that I'm playing anymore.
    - Optional bobs artifact recipes with added to same tech as bobs.
    - Simplified Nanobots Refined tech a lot.
  Info:
    - Let me know if you want these numbers to be settings based. Crate a suggestions report.
Version: 0.1.28
Date: 26.07.25
  Features:
    - Created SimpleSilo Setting.
  Changes:
    - Moved some code from bobs to SpaceBobsCombination.
    - Made Tech & Recipe simpler with SpaceBobs.
    - Drastically reduced fluids needed for Aquilo bobs ores.
Version: 0.1.27
Date: 02.07.25
  Features:
    - [space-age] Bobs: Resource gathering on/in Fulgora with scrap.
    - [space-age] Bobs: Resource gathering on/in Vulcanus using lava.
    - [space-age] Bobs: Resource gathering on/in Gleba using stone & water.
    - [space-age] Bobs: Resource gathering on/in Aquilo using CrudeOil, AmmoniacalSolution, Fluorine & Ice.
    - Added extra scrap & space ship processing with bobs using 2 other mods: More-Asteroid-Resources-Forked & scrap-reprocessor.
  Changes:
    - Removed Support for Atomic Artillery 2.
    - Re upload with a version mistake.
  Bugfixes:
    - Crash due to missing "base".
Version: 0.1.26
Date: 30.06.25
  Features:
    - Changed how grenade are made + Added new early recipe. updated output on base grenade.
    - Added new Explosives recipe. updated output on base explosives.
  Changes:
    - Re-overhauled cliff explosives recipe.
  Info:
    - All these new changes are only available if enabled with [Optional Explosives]-
Version: 0.1.25
Date: 25.06.25
  Features:
    - 2 New settings regarding [item=asteroid-collector]
  Info:
    - [item=asteroid-collector]Collection area range allowing to set static setting value instead.
    - Disabled Quality levelling if lag regarding too big Collection Area.
Version: 0.1.24
Date: 24.06.25
  Features:
    - 2 New settings regarding [item=asteroid-collector]
  Info:
    - Static amount of arms in settings instead.
    - Disabled Quality levelling if lagging regarding [item=asteroid-collector] arms amount reaches values above 20.
Version: 0.1.23
Date: 16.02.25
  Changes:
    - Changed base game cliff explosive output to be more rewarding using setting [Optional Explosives].
    - Some carbon textures when using bobs.
    - Made Cliff Explosive use sulfur instead of stone when bobs plates & revamps are loaded.
    - Can now hand craft Early Cliff Explosive recipe.
  Info:
    - Early Cliff Explosive recipe: Host/Player would need to make sure you can mine it when creating the world.
Version: 0.1.22
Date: 14.06.25
  Features:
    - Added Caste able space foundations recipe. 
  Info:
    - "space foundations recipe": Output can be effect using mod Configurable Landfill.
Version: 0.1.21
Date: 12.06.25
  Changes:
    - Allowing base game inserter to use electromagnetic-plant for crafting inserters. If not using electromagnetic-plant-expanded mod.
    - Allowing bobs inserter to use electromagnetic-plant for craft inserters.
    - Typos in changelog.
Version: 0.1.20
Date: 25.05.25
  Features:
    - New Toggleable Recipe for craft cycle [item=cryogenic-science-pack].
    - Created settings for StoneWaterWell-ActuallyUpdated.
  Changes:
    - Cleaning in settings menu.
Version: 0.1.19
Date: 21.05.25
  Features:
    - Added code function to do custom crafting category. Importing from PAR was not functional.
  Bugfixes:
    - Fixed some few crashes caused by the the previous version.
    - 0.1.18 version should be deleted. from the portal.
Version: 0.1.18
Date: 21.05.25
  Features:
    - Option to toggle [planet=aquilo] freezing On/Off planet.
    - Optional [item=cliff-explosives] Recipe.
    - Optional [item=cliff-explosives] ThrowRange.
    - Optional [item=cliff-explosives] ExplosiveRadius.
    - Allow for [item=spidertron] to be crafted in [item=electromagnetic-plant].
    - Made [item=spidertron] from SpidertronExtended also use [item=electromagnetic-plant].
  Changes:
    - Settings updates for mod Better_Robots_Extended.
    - More icons added to settings.
  Bugfixes:
    - Many missing [space-age] dependency checks causing countless crashes.
Version: 0.1.17
Date: 07.04.25
  Features:
    - Ice crafting recipe using same setting as increasing the amount used.
  Bugfixes:
    - Missing an bobs prefix.
  Changes:
    - Ice Melting recipe category to use chemistry-or-cryogenics
Version: 0.1.16
Date: 02.04.25
  Bugfixes:
    - Crash with bobs changed textures.
  Changes:
    - Loaders recipe tweaks if mods["bobplates"]["bobelectronics"] are enabled & SAge Setting toggle ON.
Version: 0.1.15
Date: 01.04.25
  Bugfixes:
    - Typos in previous Logs.
    - Mist belt staying in recipe.
Version: 0.1.14
Date: 31.03.25
  Features:
    - Optional settings for vanilla-loaders-HD
    - Optional recipes if Space age is active.
Version: 0.1.13
Date: 27.03.25
  Features:
    - Made Settings for changing recipe ice-melting Ingredients & Results.
  Changes:
    - Bobs logistics belts changed crafting category to Pressed.
    - Changed Express-belts crafting category to Pressed.
Version: 0.1.12
Date: 17.03.2025
  Features:
    - Added alt recipe for breading fish.
    - Added tech requirement: fish breeding for recipe fish feeding.
    - Allow bob belts in foundry.
    - Added setting to change big mining drill recipe.
    - Optional coal-liquefaction-2 added. with option.
  Changes:
    - Made all setting default to false.
Version: 0.1.11
Date: 12.03.2025
  Features:
    - Nuclear Fuel StackSetting.
  Bugfixes:
    - Bobs prefix bug with newest version of bobs beta (11.03.25)
Version: 0.1.10
Date: 10.03.2025
  Features:
    - 2x lava recipes injected to 2 different space age techs.
    - Calcite casting from lava.
  Changes:
    - Mod Title.
    - Order of settings.
    - Coloured settings. Easier differencing.
    - Recipe ordering should be better.
    - Increased seed to nutrients.
Version: 0.1.9
Date: 09.03.2025
  Features:
    - Added stack size settings for space chunks.
  Bugfixes:
    - Crash with missing tech. Missing mod dependency.
  Scripting:
    - Moved files.
Version: 0.1.8
Date: 08.03.2025
  Changes:
    - 2x steel recipes moved one step further down the tech tree.
    - Removed water from god modules mod's modules. Should help if using revers factory.
Version: 0.1.7
Date: 06.03.2025
  Features:
    - Allow capturing armoured bitter nest from ArmouredBiters mod.
    - 2x new steel recipes in Foundry, 
    - 1x new recipe seed to spoilage.
    - Bobs enemies capture and artifact farming. Missing 30 more filters.
    - Alternative bobs logistics science.
  Changes:
    - Tweaked values in recipe for seed to nutrients.
Version: 0.1.6
Date: 05.03.2025
  Features:
    - Alternative Atomic Artillery recipe for AtomicArtillery2.
    - Setting to toggle new Recipe On/Off.
    - Joke recipe that seems useful in space :P
  Changes:
    - Disable function hides: Recipe, Techs, Filters, if mods["space-age"]["vanilla-loaders-hd"]["boblogistics"].
Version: 0.1.5
Date: 04.03.2025
  Changes:
    - Removed temp fix from previous version.
Version: 0.1.4
Date: 02.03.2025
  Features:
    - 2 New plant recipes unlocked at gleba if using Wood_Gasification_updated.
    - 2 New nutrients made from seed if using Wood_Gasification_updated.
    - Settings to toggle them on/off.
  Modding:
    - T̶e̶m̶p̶ f̶i̶x̶e̶d̶ b̶u̶g̶s̶ i̶n̶ t̶i̶c̶k̶e̶t̶ 1̶0̶3̶2̶ o̶n̶ j̶a̶m̶e̶s̶ M̶o̶d̶d̶i̶n̶g̶ h̶o̶u̶s̶e̶ F̶a̶c̶t̶o̶r̶i̶o̶ s̶e̶c̶t̶i̶o̶n̶.
    - M̶e̶r̶g̶e̶d̶:̶ [̶"h̶y̶d̶r̶o̶g̶e̶n̶"]̶ =̶ "b̶o̶b̶-̶h̶y̶d̶r̶o̶g̶e̶n̶", [̶"h̶y̶d̶r̶o̶g̶e̶n̶-̶s̶u̶l̶f̶i̶d̶e̶"]̶ =̶ "b̶o̶b̶-̶h̶y̶d̶r̶o̶g̶e̶n̶-̶s̶u̶l̶f̶i̶d̶e̶", t̶o̶ n̶o̶t̶ h̶a̶v̶e̶ d̶u̶p̶l̶i̶c̶a̶t̶e̶ l̶i̶q̶u̶i̶d̶s̶. r̶e̶g̶a̶r̶d̶i̶n̶g̶ J̶a̶m̶e̶s̶-̶O̶i̶l̶-̶P̶r̶o̶c̶e̶s̶s̶i̶n̶g̶.
Version: 0.1.3
Date: 25.02.2025
  Changes:
    - Defulting to [space-age] Carbon texture, if [space-age] Bobs, James-Oil-Processing are added.
Version: 0.1.2
Date: 22.02.2025
  Features:
    - Bobs is now marked optional. So that the salted fish recipe(s) can be used without bobs.
    - New Salt nutrient recipe if salted fish mod is used.
  Changes:
    - Bobs Item merge, Item filters.
    - Bob-tungsten-ore to the merger. Meaning it won't have a use unless you convert with added recipes.
Version: 0.1.1
Date: 16.02.2025
  Features:
    - If BobsPlates & SaltedFish mods are combined the salt item will/should unify.
    - Added the Bobs, [space-age] & SaltedFish = [item=salted-fish] mod unification code from PA&R.
Version: 0.1.0
Date: 27.01.2025
  Features:
    - Mod Rename from "alt bobs fuel" --> Alt Chemical Processing
    - Update to work with 2.0 & [space-age].
  Changes:
    - Added Carbon-dioxide separation recipe.
Version: 0.0.3
Date: 15.01.2024
  Features:
    - Initial release
    - Publicly available
  Changes:
    - Tech Prerequisite changed to work with version 1.2.0 of bobs.
  Bugfixes:
    - Removed missing required tech.
Version: 0.0.2
Date: 00. 00. 2022
  Changes:
    - Name changed from "Bob's Alt" to "Alt_Bobs_Fuels" "alt = alternative"
    - Recipe requirement and output
  Bugfixes:
    - Prod mods should now work on the recipes.
    - Ordering in the crafting menu
Version: 0.0.1
Date: 01. 09. 2021
  Start:
    - Named Bobs Alt
  Features:
    - Added 2 recipes to rocket fuel
    - Added 1 new technology
  Changes:
    - Stack size for Enriched fuel to 50 from 20