Alien Walls

by vedrit
Humanity has made many great advances, but still looks to nature for inspiration. Thanks to users ThaPear, ratchetfreak, and Klonan for help on module healing. Thanks to fishycat for updating to 0.15. Thanks to ThaPear and TheBrain0110 for upgradable wall HP. Great work!
a month ago
0.16 - 0.17.2
8935

Changelog

Version: 0.8.4
Date: 2019-06-15

	Features:
		- Adjusted cost for research upgrades
		- Reduced biomass drop rate, especially for spawners, worms, and larger aliens.
		- Added compatibility for mods that refer to spawners as 'nest'
              

Version: 0.8.3
Date: 2019-03-19

  Features:
    - Adjusted research cost and requirements. If this is too cheap, please let me know.

  Bugfix:
    - Fix not being able to use blueprints or pipette on upgraded walls and gates.

  Misc:
    - Removed some print commands that were used for debugging.
              

Version: 0.8.2
Date: 2019-03-13

Bugfix:
    - Possible fix for Factorio not allowing mod to be updated?
              

Version: 0.8.1
Date: 2019-02-27

  Features:
    - Removed biomass from spawning in world. Now will drop as loot from spitters/biters, spawners and worms. Should be compatible with mods that add or modify aliens.
  Bugfix:
              

Version: 0.8.0
Date: 2019-02-26

  Features:
    - Update to Factorio 0.17
    - Removed unnecessary tech migration scripts, as they are handled by control.lua. Migration will only modify names.
  Bugfix:
              

Version: 0.7.3
Date: 2019-02-04

  Bugfix:
    - Fix for gates being turned into walls
              

Version: 0.7.2
Date: 2018-06-02

  Features:
    - Modified migration scripts to attempt to fix migrating from older versions. Walls from previous version will now upgrade during migration (Thanks eduran!)
              

Version: 0.7.1
Date: 2018-05-07

  Bugfix:
    - Unified wall and gate names and references, fixing an error when placing them.
    - Neglected to integrate changes from ThaPear and TheBrain0110 previously.
              

Version: 0.7.0
Date: 2018-02-27

  Features:
    - Higher hybridization researches will also give increased wall health, in addition to increased regen rate.
  Bugfix:
    - Fixed icons and wall-water patch
    - Fixed/added item and technology descriptions