|Created:||2 years ago|
|Latest Version:||1.0.23 (a month ago)|
|Factorio version:||0.13 - 0.17|
For details, complete screenshots, discussion, suggestions, questions or bug reports, please use the dedicated thread on the forum (link above), because there is no email notifications on this portal for the moment.
1.0.23 - steinio: Fixed player -> character changes in base game version 0.17.35
1.0.22 - steinio: All available lamps can be built over with each other, also enables upgrade planner functionality.
1.0.21 - Update to 0.17
1.0.20 - new graphic separation to allow balloon only coloring thru color signals.
1.0.18 - new alternate short balloon lamp (for laku :-) ).
1.0.17 - factorio 0.16 compatible
1.0.16 - factorio 0.15 compatible
1.0.15 - factorio 0.14 compatible
1.0.14 - better init forces when installing on existing game.
1.0.13 - bright or dimmed gfx model customisable in config.lua
1.0.10 - dimming the light bulb model.
1.0.9 - new utils
1.0.8 - minor corrections
1.0.7 - 0.13 compatible.
1.0.6 - rework of initialisation routines. Custom license. Add a test for prototypes that forgot lights definition.
1.0.5 - test to avoid crash due to Avatars bad definition of light.
1.0.4 - apply also to all other player types, not only basic player/player (like FARL and YARM avatars).
1.0.3 - Improves multiplayer compatibility.
1.0.2 - Generalize to vehicles, locomotives and airplanes.
1.0.1 - Introduces personal light enforcement.
1.0.0 - Initial release.