Hi! I'm glad to see this ported to 2.0. I noticed that it doesn't freeze on Aquilo.
I was able to fix this for myself by adding this code to near the end of the mod's data-updates.lua:
if (mods["space-age"]) then
local am4 = data.raw["assembling-machine"]["kr-advanced-assembling-machine"]
am4.heating_energy = "200kW"
am4.graphics_set.reset_animation_when_frozen = true
am4.graphics_set.frozen_patch = {
filename = kr_entities_path .. "advanced-assembling-machine/advanced-assembling-machine-frozen.png",
priority = "high",
width = 320,
height = 320,
shift = { 0, 0 },
scale = 0.5,
}
local pipes_frozen = util.table.deepcopy(am4.fluid_boxes[1].pipe_picture)
pipes_frozen.north.filename = "__space-age__/graphics/entity/frozen/assembling-machine/assembling-machine-pipe-N-frozen.png"
pipes_frozen.east.filename = "__space-age__/graphics/entity/frozen/assembling-machine/assembling-machine-pipe-E-frozen.png"
pipes_frozen.south.filename = "__space-age__/graphics/entity/frozen/assembling-machine/assembling-machine-pipe-S-frozen.png"
pipes_frozen.west.filename = "__space-age__/graphics/entity/frozen/assembling-machine/assembling-machine-pipe-W-frozen.png"
am4.fluid_boxes[1].pipe_picture_frozen = pipes_frozen
am4.fluid_boxes[2].pipe_picture_frozen = pipes_frozen
end
I also made a frozen image that you are welcome to use if you would like to: https://i.imgur.com/4l6BFH1.png