First off, kudos on some interesting turrets that aren't just "more damage, bigger range". Things like the electron beam continuing through targets and slowing them is a lot of fun. It would be interesting to have a lower tech/low damage gun that just did the slow. (also having turrets with longer range but dead zone is interesting)
I'm unable to figure out how to make the Heavy Howitzer fire. I found the ammo and filled the requester chest, but the blinking 'no ammo' sign is replaced by a circle with a red cross (presumably no target?). I can see bases on the map within range of the howitzer (according to the red overlay in the map screen).
I'm playing with a Yuoki Modded run, so maybe there is a conflict there. I don't see any issues in the console or in log files.
I'm happy to do some debugging, but I'm really not sure where to start. I just ran a check for updates, and I'm currently running Factorio 0.15.23