Additional turrets


Adds more turrets and shells.

Content
3 years ago
0.17 - 1.1
28.4K
Combat

b You are assuming that capsule name == spawned entity name

5 years ago
(updated 5 years ago)

See https://mods.factorio.com/mod/Portals/discussion/5dd81175d8d215000b24f035

This is caused by your data-updates.lua which assumes that because a capsule (aka item) with a name exists, an entity with that same name exists. This is not the case. Please make your function more intelligent at finding the spawned entity name or make it ignore the capsule if the entity does not exist.

5 years ago

fixed

5 years ago

Excluding the one item is not a good fix to this problem.

5 years ago

at the moment I have no other possibility because I can't program and I have to talk to someone first who helped me with problems
I have already done smaller things but these were not so difficult

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