Additional turrets edited deprecated

by RUSIrkv

This is an edited mod. Changed the Destroyer turret (boost). Original mod https://mods.factorio.com/mod/Additional-Turret-updated

Content
4 years ago
0.18
6
Combat

Changelog

Version: 0.3.5
   Bugfix:
     - Small Fix for 0.18.22
Version: 0.3.4
   Feature: Updated to 0.18
Version: 0.3.3
  Feature:
    - Integrated damage types with the default vanilla tech tree variants
    - This allows for semi-self balancing
    - Added a setting system as requested by Linver (his code was used for the feature)
      - This setting allows a custom base scale of turret speed and damage for dealing with harder enemies
  Bugfix:
    - Small fixes
    - Updated Syntax of changelog
      - thanks to pezzawinkle for the code fixes
  ToDo:
    - Update howitzer to be based more on the artillery turret so it can get end game bonuses
    - Fix hover and select systems on icons on turret ammo selection in the ctrl+q menu
Version: 0.3.2
  Bugfix:
    - Portal mods patch, should improve capsule detection code to be more flexible, currently uses a blacklist
Version: 0.3.1
  Bugfix:
    - Warptorio2 fix (cannot remember the issue)
Version: 0.2.9
  Bugfix:
    - Fixed an issue when using the god controller
Version: 0.2.8
  Bugfix:
    - A few minor bugs have been fixed
Version: 0.2.7
  Bugfix:
    - Small Bug fixes
Version: 0.2.6
  Bugfix:
    - Fixed that removing ammo from the filter manually would crash the game
      - thanks to pezzawinkle for the code fixes
Version: 0.2.5
  Bugfix:
    - Fixed issue with capsule thrower and GUI update (partially)
Version: 0.2.4
  Bugfix:
    - Fixed icon integration bug to be more flexible
    - Fixed UI bugs
      - thanks to pezzawinkle for the code fixes
Version: 0.2.3
  Feature:
    - Migrated to 0.17
    - Again, thanks to Sore68 for the original mod, and serialtasted for the previous migration