Error ParallelSpriteLoader.cpp:67: Parallel sprite loading failed, falling back to normal sprite loading. The given sprite rectangle (left_top=0x0, right_bottom=64x64) is outside the actual sprite size (left_top=0x0, right_bottom=32x32).
If this is being used as an icon you may need to define the icon_size property.
See the log file for more information.: Additional-Turret-revived/graphics/icon/ammo-rocket-n-1-icon.png
RAM: 8934/14278 MB, page: 12435/33809 MB, virtual: 5852/134217727 MB, extended virtual: 0 MB
26.862 Error AtlasBuilder.cpp:1266: The given sprite rectangle (left_top=0x0, right_bottom=64x64) is outside the actual sprite size (left_top=0x0, right_bottom=32x32).
If this is being used as an icon you may need to define the icon_size property.
See the log file for more information.: Additional-Turret-revived/graphics/icon/ammo-cannon-n-1-icon.png; mods: Additional-Turret-revived weapons-and-equipment-expanded uniturret personal-weapon-equipment PCs-Infinite-Ammo aai-vehicles-warden Tiny_Equipment kry-vehicle-grids
Prototypes using the sprite:
data.raw["recipe"]["small-cannon-shell-recycling"]
data.raw["ammo"]["small-cannon-shell"]
data.raw["ammo"]["uniammo-small-cannon-shell"]
data.raw["ammo"]["pc-unlimited-small-cannon-shell"]
data.raw["ammo"]["uniammo-pc-unlimited-small-cannon-shell"]
data.raw["projectile"]["small-cannon-shell-_-projectile"]
data.raw["active-defense-equipment"]["personal-turret-small-cannon-shell-equipment-cannon-shell"]
data.raw["active-defense-equipment"]["personal-turret-small-cannon-shell-equipment-dual-cannon-shell"]