Adds more turrets and shells. -updated for 2.0 and SA. -rework of acid tower -balance of turrets and ammo.
Mods introducing new content into the game.
Version: 0.1.62
Date: 25. 10. 2026
Fixes:
- Fixed Factorio 2.1 startup failure caused by eight-direction flamethrower circuit connectors on the four-direction acidthrower turret.
- Updated acidthrower fuel indicators to Factorio 2.1's eight-direction sprite format.
- Migrated chemistry recipes to Factorio 2.1's recipe categories format.
- Made the damage setting scale mod-owned damage linearly, including nested effects, beams, gatling ammunition, howitzer damage and damage-over-time effects.
- Removed duplicate ammunition turret scaling and inverse acid scaling; preserved factor-1 acid balance, existing turret bonuses and vanilla ammunition damage.
- Restored howitzer Mk1 cluster effects and the intended Mk1/Mk2 area damage; respected configured cluster spread.
- Assigned acidthrower ammunition to flamethrowers instead of rocket launchers and connected its vehicle variant to the acid stream.
- Removed ignored legacy stream delivery and howitzer fire duration fields; existing stream and fire prototype lifetimes remain in use.
- Fixed ignored Space Age research prerequisites for beam Mk2, turret Mk3, acidthrower and howitzer technologies; base-game prerequisites and research costs are unchanged.
- Reused the current vanilla flamethrower base graphics, sprite dimensions and render order for the acidthrower; preserved its custom green gun and four-direction placement.
Version: 0.1.61
Date: 20. 04. 2025
Fixes:
- turret dmg multiplier
Version: 0.1.6
Date: 02. 04. 2025
Fixes:
- missing turret declarations for turret dmg multiplier
Version: 0.1.5
Date: 27. 03. 2025
Changes:
- added Artillery Shells to science for Speed
Fixes:
- game start crash
Version: 0.1.4
Date: 20. 11. 2024
Changes:
- move Cannon turret mk2 to mk2 turret research
- some code reorganizing
Fixes:
- some translation stuff
- (22.11.2024)deactivated the on built msg (forgot it) :p
Version: 0.1.3
Date: 18. 11. 2024
Fixes:
- Nuclear/Cannon shell not damaging vulcanus worms
- Destroyer projectile distance, pew pew now looks better
Version: 0.1.2
Date: 19. 11. 2024
Fixes:
- 2.0.20 sound error on game start
- Non space age tech error
Version: 0.1.1
Date: 18. 11. 2024
Changes:
- Gatling Magazine infinity research bonus 40% -> 20%
Version: 0.1.0
Date: 18. 11. 2024
Changes:
- Gatling Turret mining time 2.5 -> 1
- Gatling Turret stack size 20 -> 50
- Gatling Turret recipe change
- Gatling Turret atk speed 10 -> 12.5 to make it an improvement to gun turret
- lowered "automated_ammo_count" on most turrets,
- Research progression
- Moved mk2 rocket turret to mk3 (stat changes w.i.p)
- Small Explosive Rocket/Swarm dmg 85 -> 75
- Destroyer recipe adjustment
Fixes:
- Piranha solution was shown as resource on new game settings.
- remaining fire damage types changed to acid on acidthrower turret
- resize of mk1 & 2 rocket turret
Added:
- Gatling Ammo (Large Magazine)
- MK2 Cannon Turret
Version: 0.0.4
Date: 12. 11. 2024
Changes:
- Turret HP rebalance
- Enhanced electron beam turret damage type laser -> electric
Fixes:
- Howitzer Projectile animation
- Added missing rocket projectile animation
- howitzer damage/aoe funcionality
Added:
- Turrets to damage science
Version: 0.0.3
Date: 11. 11. 2024
Changes:
- Destoyer fire rate 0.67/s -> 2/s
- Piranha solution damage multiplier 1.5 -> 2.5
Fixes:
- Turret Damage multiplier on game settings now working properly
- Added missing rocket projectile animation
Added:
- Chinese translation by Houraiji_Kyuusyou
Version: 0.0.2
Date: 10. 11. 2024
Fixes&Changes:
- Port to 2.0 and Space age
- Acid Thrower complete rework
- Fixing Projectile animation
- Changed Mk2 Cannon turret to a gatling since the model implicates it
- Mk2 Rocket turret model change
- Ctrl+Q disabled, bad system, there are better ways with mods etc
- added DE locale
- Upscaling of gatling and missle turret
- rebalance of ammo and turrets, far from done.
Version: 0.0.1
Date: 10. 11. 2024
ToDo:
- Acid Thrower aoe to acid slow like biters
- New Sprite for Mk1 rocket turret (if you have a good one post it on the mod forum pls)
- Rocket slots for destroyer
- Tower/Wall resistance research